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Re: [glob2-devel] Rewrite and disappearance syndrom


From: Joe Wells
Subject: Re: [glob2-devel] Rewrite and disappearance syndrom
Date: Fri, 12 Oct 2007 08:35:44 +0100
User-agent: Gnus/5.11 (Gnus v5.11) Emacs/22.1 (gnu/linux)

"Bradley Arsenault" <address@hidden> writes:

> On 10/10/07, Joe Wells <address@hidden> wrote:
>
>     Of course, this would be easier to debug if the hidden forbidden
>     areas weren't hidden.  I think this is only the 100th time I
>     have suggested this.  :-)  ☺
>
> Its not difficult to do this.

Sure.  But this takes coding and debugging time to add some way to
display the hidden forbidden areas.  Do you have the time for this?

> As I think of it now, the most likely cause of non-disappearing
> hidden forbidden is dieing units.

The problem involves both dying workers, warriors, and buildings.

> The feature should be removed.

Sure.  But then some other mechanism is needed to solve the same
original problem that the hidden forbidden areas were designed to
solve.  What do you suggest?

-- 
Joe




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