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[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex
Date: Sun, 01 Dec 2002 07:02:39 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/12/01 07:02:39

Modified files:
        Documentation/Manuscripts/Paper: paper.tex 

Log message:
        twid

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.168&tr2=1.169&r1=text&r2=text

Patches:
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.168 
gzz/Documentation/Manuscripts/Paper/paper.tex:1.169
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.168 Sun Dec  1 06:58:42 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex       Sun Dec  1 07:02:39 2002
@@ -393,7 +393,7 @@
 % XXX: Why wouldn't it always be the same?
 % - seeing different parts of the texture?
 % - ambiguous perception?
-\item There should be as many potential features in the distribution
+\item There should be as many possible features in the distribution
     as possible. For example, if there were no yellow textures,
     or if there were no curved lines, we would be wasting
     recognition potential by leaving some elements
@@ -425,11 +425,10 @@
 Indeed, entropy is maximized when the features are distributed
 independently from each other:
 features orthogonal to human perception 
-(e.g.~color, direction of fastest luminance change)
+(e.g.,~color, direction of fastest luminance change)
 should be independently random, and features not orthogonal 
 (e.g. colors of neighbouring pixels) 
-should be correlated so as to maximize the entropy of the set 
-of the connected features
+should be correlated so as to maximize the entropy 
 (e.g. pixels on a small area should correlate enough to
 facilitate perception of contours).
 




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