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[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex |
Date: |
Sun, 01 Dec 2002 11:47:58 -0500 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/12/01 11:47:58
Modified files:
Documentation/Manuscripts/Paper: paper.tex
Log message:
More twid
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.179&tr2=1.180&r1=text&r2=text
Patches:
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.179
gzz/Documentation/Manuscripts/Paper/paper.tex:1.180
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.179 Sun Dec 1 11:23:03 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex Sun Dec 1 11:47:58 2002
@@ -491,24 +491,27 @@
\url{GL\_\hyp NV\_\hyp register\_\hyp combiners},
and NV25, i.e., NV10 + \url{GL\_\hyp NV\_\hyp texture\_\hyp shader3}.
-One important goal for the implementation is that it should be easily
-applicable in a variety of situations.
-For example, mapping between paper and screen can be complicated,
-e.g.~fisheye.
-Because of this, we have
-adapted the OpenGL model:
-the background ``texture coordinate'' is set
-and then a vertex is rendered using glvertex.
-% How is it set?
-If a vertex program
-extension is available,
-it is used to allow the use of vertex and texture
-coordinate arrays.
-% How is it used?
-To achieve this, all processing to obtain shapes on the paper
+Our implementation needs to support complicated mappings
+between paper and screen coordinates, such as fisheye distortion.
+To make this simple, all processing to obtain shapes on the paper
must be done after the texture accesses, i.e. we cannot use
procedural geometry.
-% XXX
+
+% One important goal for the implementation is that it should be easily
+% applicable in a variety of situations.
+% For example, mapping between paper and screen can be complicated,
+% e.g.~fisheye.
+% Because of this, we have
+% adapted the OpenGL model:
+% the background ``texture coordinate'' is set
+% and then a vertex is rendered using glvertex.
+% % How is it set?
+% If a vertex program
+% extension is available,
+% it is used to allow the use of vertex and texture
+% coordinate arrays.
+% % How is it used?
+% % XXX
The main components, corresponding to the extended OpenGL pipelines
are shown in Fig.~\ref{figpipeline}.
@@ -898,6 +901,8 @@
it is at its best when the same data node can be reached through
several ways, and fragments of nodes are seen.
+Web pages graphical identity
+
\subsection{Problems}
Of course it can be argued, for example, that
@@ -999,6 +1004,7 @@
OTHER IDENTITY: EDGE SHAPE
NONREP: BAD HW ACCEL?
+
% \section{MPEG Animation}
% [not to be included in final ms.]
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, (continued)
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Janne V. Kujala, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex,
Tuomas J. Lukka <=
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Janne V. Kujala, 2002/12/01
- [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex, Tuomas J. Lukka, 2002/12/01