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Re: [glob2-devel] Globulation Lore v1.0
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] Globulation Lore v1.0 |
Date: |
Fri, 23 Jan 2009 18:03:27 +0100 |
User-agent: |
KMail/1.9.10 |
> well i think this is a game feature that needs a fix. it's strange that
> units go to unexplored places to get resources.
The ability to fetch a resource out of sight seems critical for our type of
engine (automatic micro-management to work).
> > 4. Steph had included support for critters in our glob2 engine.
> > We have never used it, because we lack the graphics.
> > It would be nice, if the story could explain the existence of critters
> > too.
>
> they were the inhabitants of that moon i think, got no idea if the engine
> only supports wandering animals or something more organized that can
> actually attack back or build stuff.
The critter support is very simple: it is just a way to theme units and to
adjust their parameters. So by doing a computer-controlled race with specific
parameters, we can do various sort of critters.
Have a nice day,
Steph
--
http://stephane.magnenat.net
- Re: [glob2-devel] Globulation Lore v1.0, (continued)
- Re: [glob2-devel] Globulation Lore v1.0, Federico P, 2009/01/25
- Re: [glob2-devel] Globulation Lore v1.0, dryad, 2009/01/24
- Re: [glob2-devel] Globulation Lore v1.0, Quinn Yee Qin Teh, 2009/01/24
- Re: [glob2-devel] Globulation Lore v1.0, dryad, 2009/01/24
- Re: [glob2-devel] Globulation Lore v1.0, Kai Antweiler, 2009/01/24
- Re: [glob2-devel] Globulation Lore v1.0, Stéphane Magnenat, 2009/01/25
- Re: [glob2-devel] Globulation Lore v1.0, Quinn Yee Qin Teh, 2009/01/25
- Re: [glob2-devel] Globulation Lore v1.0,
Stéphane Magnenat <=
- Re: [glob2-devel] Globulation Lore v1.0, Kai Antweiler, 2009/01/24
- Re: [glob2-devel] Globulation Lore v1.0, dryad, 2009/01/24
- Re: [glob2-devel] Globulation Lore v1.0, Federico P, 2009/01/24
- Re: [glob2-devel] Globulation Lore v1.0, Kai Antweiler, 2009/01/25
- Re: [glob2-devel] Globulation Lore v1.0, dryad, 2009/01/25
- Re: [glob2-devel] Globulation Lore v1.0, Stéphane Magnenat, 2009/01/25
- Re: [glob2-devel] Globulation Lore v1.0, dryad, 2009/01/25