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Re: [glob2-devel] Suggestion to improve glob2 visibility


From: Kai Antweiler
Subject: Re: [glob2-devel] Suggestion to improve glob2 visibility
Date: Mon, 25 Feb 2008 12:52:46 +0100

>  I don't see a need for yet another platform now. We already have the wiki 
> and the forum.

I do. The wiki and forum don't keep track with current changes. It is
not possible for the users to see what the current rules of glob2
gameplay are. There is no branch for which you can read this up. Maybe
for the latest stable release, if read the wiki and follow all the
notes about changes. But what does "changes in unit assignment" tell
you?

A blog that lists the rules of release stages and the changes that
follow would be very nice.
Users might want to know:
how much damage units can take/make
which units can attack whom
does the market place work currently
how do upgrades perform in numbers
how often do units have to go to inns
how fast grow resources why and when
how bad is traffic
when do hungry units stop working when do they starve
do I need to fix my firewall or is the network broken
how does unit assignment work
the graphics changed - did the gameplay too
which AI is currently working
did the AI change, or have I become bad since last week
...

Not every question will be asked in the forum and some questions will
be asked a couple of times. And who is really qualified to answer the
questions?
-- 
Kai Antweiler




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