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[Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz/Documentation/Manuscripts/Paper paper.tex
Date: Sun, 01 Dec 2002 16:38:16 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/12/01 16:38:16

Modified files:
        Documentation/Manuscripts/Paper: paper.tex 

Log message:
        Twids

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.205&tr2=1.206&r1=text&r2=text

Patches:
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.205 
gzz/Documentation/Manuscripts/Paper/paper.tex:1.206
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.205 Sun Dec  1 16:35:14 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex       Sun Dec  1 16:38:16 2002
@@ -858,18 +858,15 @@
 }
 \end{figure}
 
-\subsection{Multi-pass}
+\subsection{Multiple passes}
 
-Because there are only a two general register combiner 
+Because there are only two general register combiner 
 stages on the NV10 architecture, a single rendering pass cannot
 produce a satisfactory background texture.
-The register combiners can be used to compute an alpha
-value in the same way as the color interpolation values
-and use it for blending over previous passes.
-
-All the passes are assigned the same set of colors and 
-the same repeating unit(s) to make them blend into a
-single perceived layer.
+The register combiners can be used to compute a varying alpha
+value and use it for blending over previous passes.
+The same color palette and repeating unit
+are used for all passes.
 
 Currently, we use 3 passes on the NV10 and 2 passes on the NV25. 
 




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