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Re: [glob2-devel] Some feature requests & discussion
From: |
Gabriel Walt |
Subject: |
Re: [glob2-devel] Some feature requests & discussion |
Date: |
Thu, 20 Jan 2005 13:01:24 +0100 |
User-agent: |
KMail/1.7.1 |
> Well, once in the guard area, the unit could do some search in it for a
> random position and then pathfind to it. But it is non trivial to
> implement, is yet another hack in the unit state machine, which is already
> oversized. And it will still not solve the problem of all units going to
> the same nearest area.
Okok... thanks martin for the explaination... and sorry nct for having
insisted.
Gabriel