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Re: [Adonthell-devel] Re: Snes pads

From: Alexandre Courbot
Subject: Re: [Adonthell-devel] Re: Snes pads
Date: 06 Feb 2002 11:20:20 +0100

> But there's a point.  We have designing the game so it can be used by
> either keyboard or joypad.  Should we look at designing with an SNES pad
> in mind?  The combination of direciton pad, start, select, four main
> buttons and two top buttons seems to be the minimum most users would have,
> if they have a pad at all.  So if we design for that or higher, we should
> be on pretty safe ground.

I think it was cirrus' idea. In case the player has a 4 or 2 buttons
gamepad, he could map the missing ones to some keyboard keys of his



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