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From: | Rune Zedeler |
Subject: | Re: Hi there! |
Date: | Mon, 22 Mar 2004 18:49:12 +0100 |
User-agent: | Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030312 |
David Philippi wrote:
The idea of worlds is cool, imho, but this means that somebody should decide the order of the worlds. This order should be decided NOW - andIt's been there for quite a while now: http://pingus.seul.org/development/worlds.html
Yes, I did find that list, but it is unordered. For instance the Hellmouth world, which is supposed to be the 2nd, is in the middle of the list.
Also, the latest binary from the web-page is ~ 6 months old. Docu says that this is the latest version and that there is no need for compiling from cvs. Is this true? Can I report bugs from this version?You may report bugs regarding code problems, there hasn't been much change there except better reactivity to keystrokes. What changed a lot is the spelling/grammar of the english text. That means the 0.6 branch of CVS, HEAD is only interesting to developers at the moment.
Okay. The problems I found so far are primarily pingus reacting strangely on mouseclicks. - If a builder is asked to block then he falls down from the bridge instead of blocking. - Is it intended that a blocker (in contrast to the original lemmings) kan receive any new order and hence is easily stopped from blocking? - Is it intended that pingus can receive orders while in pause mode - so that it is possible to i.e. start two diggers simultainously by pausing the game and clicking on two pingus? - I also find the distinction between bridges and backgrounds to not always work as expected. I need to de some more testing before I can be more specific, though.
Oh, and I just tried running the binary version with some cvs levels."Error caught from Pingus: PingusError: Loading of plf's no longer supported" This is really strange because the program is older than the levels, so I must admit that I do not understand a "no longer supported" error here?
-Rune
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