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Re: [fluid-dev] Propose changes for drum channels support


From: yanli lei
Subject: Re: [fluid-dev] Propose changes for drum channels support
Date: Wed, 26 Jan 2011 22:01:45 +0800

I wonder when can this changes be commit into the next stable release? I have a SF2 soundset with the Studio Drum sounds so much realistic than the hardcode one. Do let me know so the students can enjoy it.

On Wed, Jan 26, 2011 at 7:48 PM, David Henningsson <address@hidden> wrote:
On 2011-01-26 00:25, jimmy wrote:

GOAL FOR THIS PATCH:
--------------------
This patch would allow the flexibility to set any individual channel to be drum channel, and/or unset them (revert back to melodic channel).
--------------------

Nice to see some work with this. I agree roughly with Matt's comments and would suggest a


enum fluid_channel_type
{
   CHANNEL_TYPE_MELODIC,
   CHANNEL_TYPE_DRUM
};

And an:

int fluid_synth_set_channel_type(fluid_synth_t* synth, int chan, int channel_type);

...as a public API function.

Even though I can't really see any other channel types than "Melodic" and "Drum" at the moment, it'll give some space for future ideas.

// David


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