[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Savannah-register-public] Re: Fwd: [task #7784] Submission of Pirates o

From: Alexander Shulgin
Subject: [Savannah-register-public] Re: Fwd: [task #7784] Submission of Pirates of the skies
Date: Tue, 26 Feb 2008 10:03:03 +0200

On Tue, Feb 26, 2008 at 8:36 AM, Sylvain Beucler <address@hidden> wrote:
>  > 4. I've noticed that you distribute .lib files as well as headers for
>  > your project's dependencies.  However, I'm unable to configure or
>  > compile the project on my Debian GNU/Linux box.
>  >
>  > I can guess from the package that you develop the project primarily on
>  > Windows.  We insist that project should run and compile in a free
>  > environment.  Being able to compile it with a conveinent "./configure;
>  > make" command would be very helpful, so please remove any stale files
>  > left from previous builds.
>  Hmm, the guy has .kdevelop files, the newlines are Unix-style, and
>  there's a src/planes binary for GNU/Linux. What makes you think it was
>  developped _primarily_ under Woe?

Hm, I had that impression due to the fact that all of the files in the
package had execution permission set + it doesn't compiles on my box
(configure does not try to check for dependencies at all).

So my impression was that the project was developed on Windows and
then decorated with Makefile/kdevelop stuff.  Didn't check the
newlines, though.  Possibly, I'm wrong and just the package itself was
created on Windows. :-)

Anyway, I can remove that passage, but should I install kdevelop[1] to
test myself if it actually compiles cleanly on a GNU/Linux box, or
still insist on providing correct ./configure?

>  > If you are willing to make these change please provide us with an
>  > updated source package.  You may create a patch against the package
>  > you already provided, or simply create a new one without the media
>  > files (for smaller package size).  You may attach the new package to
>  > this tracker if it fits in 512KB.
>  OK.
>  There are also a lot of media files besides the 3D models (2D artwork,
>  sound effects and background music). There's no copyright and license
>  information about them.

Yep, that was my question exactly.  I'll add a passage about using
some free art license acknowledged by :)

>  So essentially OK + non-free modeler + maybe revise the part about
>  being developped under MS Woe + identifying source+license of binary
>  media files.

OK, I think I'll post now, omitting the 'developed under Windows'
part.  I can always add something on this later.


[1] On GNU/Linux, I use GNOME exclusively, so do lots of other people
round the world, I beleive.

reply via email to

[Prev in Thread] Current Thread [Next in Thread]