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Re: [Linphone-developers] liblinphone SDK build failed.

From: Firman
Subject: Re: [Linphone-developers] liblinphone SDK build failed.
Date: Wed, 16 Jan 2013 13:19:37 +0800 (SGT)

Hi Eli,
I followed your detailed solution and it works! Thank you for putting an end to my frustrating days. .-))

Best regards,
Arek Malang
--- Pada Sel, 15/1/13, Eli Burke <address@hidden> menulis:

Dari: Eli Burke <address@hidden>
Judul: Re: [Linphone-developers] liblinphone SDK build failed.
Kepada: address@hidden
Tanggal: Selasa, 15 Januari, 2013, 6:40 PM


I've been struggling with this for days. It's mystifying to me that it was so hard to get working. I'm using Mountain Lion, Xcode 4.5, and iOS 6. I wonder if perhaps MacPorts is now installing newer versions of the tools required by the install guide.

At any rate, I just got Linphone fully built earlier today. To fix your 'install-sh' problem, you just need to create an empty file that is required by newer versions of autoconf:
> 'touch submodules/linphone/install-sh

At this point, I was stumped for a very long time by another error:
> ./configure: line 4543: syntax error near unexpected token `HAVE_MD5SUM,test'
> ./configure: line 4543: `AM_CONDITIONAL(HAVE_MD5SUM,test -n $MD5SUM)'
As it turned out, the problem was again triggered by a line in
> error: 'AM_PROG_CC_STDC': this macro is obsolete.

The solution was to edit submodules/linphone/ and delete the line that says:
You will need to 'make veryclean' or run 'cd build/linphone; ./'

Incidentally, while working through this I also figured out the necessary steps to replace MacPorts with brew which has the advantage of being more self-contained and easily reversible than MacPorts.
1) Install brew: (instructions at
2) Install dependencies:
brew install coreutils automake autoconf libtool intltool
brew install wget pkgconfig cmake gmake yasm doxygen ImageMagick optipng
brew tap homebrew/dupes
brew install xz homebrew/dupes/grep

Linphone is hardcoded to look for a lot of tools in MacPorts-specific locations, (e.g. /opt/local/bin) so I also had to create a link from there to brew's standard install location: 'ln -s /usr/local /opt/local'

Good luck!

On Jan 15, 2013, at 12:00 PM, address@hidden wrote:

> Message: 1
> Date: Tue, 15 Jan 2013 16:08:36 +0800 (SGT)
> From: Firman <address@hidden>
> To: address@hidden
> Subject: [Linphone-developers] liblinphone SDK build failed.
> Message-ID:
>     <address@hidden>
> Content-Type: text/plain; charset="iso-8859-1"
> Hi everybody,
> I have sifted through the mailing list archives but have not found anyone posting the same build failure problem as mine.
> So I cloned the git repo for iPhone
> git clone
> git://
> and then followed everything that the README file says about how to build the liblinphone SDK down to each letter. And then I do
> sudo make all.
> It failed first with the following error:
> Generating configuration files for Speex, please wait....
> ? aclocal
> error: 'AM_CONFIG_HEADER': this macro is obsolete.
> ??? You should use the 'AC_CONFIG_HEADERS' macro instead.
> /opt/local/share/aclocal-1.13/obsolete-err.m4:12: AM_CONFIG_HEADER is expanded from...
> the top level
> autom4te: /opt/local/bin/gm4 failed with exit status: 1
> aclocal: error: echo failed with exit status: 1
> make[1]: *** [/Users/barablu/Documents/workspace/liniphone/linphone-iphone/submodules/build/..//externals/speex/configure] Error 1
> make: *** [build] Error 2
> I then changed line 5 of in speex directory from
> AM_CONFIG_HEADER to AC_CONFIG_HEADERS. That error went away but now I get the following error that I have no clue how to solve. Can anybody please help me? I'm using XCode 4.5, iOS SDK 6, Mac OS X Lion. Thank you.
> Best regards,
> Arek Malang
> configure: loading site script /Users/barablu/Documents/workspace/liniphone/linphone-iphone/submodules/build/..//build/
> Loading for iPhone platform=Simulator version=4.0
> /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk
> /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk
> /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.0.sdk
> /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.1.sdk
> /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk
> /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk
> Selecting SDK path = /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk
> configure: error: cannot find install-sh,, or shtool in "/Users/barablu/Documents/workspace/liniphone/linphone-iphone/submodules/build/..//linphone" "/Users/barablu/Documents/workspace/liniphone/linphone-iphone/submodules/build/..//linphone/.." "/Users/barablu/Documents/workspace/liniphone/linphone-iphone/submodules/build/..//linphone/../.."
> make[1]: *** [/Users/barablu/Documents/workspace/liniphone/linphone-iphone/submodules/build/../build-i386-apple-darwin/linphone/Makefile] Error 1
> make: *** [build] Error 2
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