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Re: [glob2-devel] Request


From: Cyrille Dunant
Subject: Re: [glob2-devel] Request
Date: Sat, 22 Jan 2005 16:24:33 +0100
User-agent: KMail/1.7.92

Le Samedi, 22 Janvier 2005 14.46, Gabriel Walt a écrit :
> > I would, on the contrary, try to transform the markets in
> > prestige-creating machines: trading in gives you prestige, perhaps 10 per
> > fruit, and fruits would be stocked in the market even if no one wants to
> > take them. This allows for vicious bait and switch techniques... And
> > killing off markets becomes important...
>
> Yes this is a great idea, it would be really cool to give more importance
> to markets.

I'm glad you like it :)

> As I told in an other email I would also think it would be cool 
> that you need to make your units work on something to keep prestige high.
> If you stop working on the market, the level of prestige would go slowly
> down again.
>
> Gabriel

Except making your units work to gain prestige is just not viable: it is for 
the moment impossible to win with prestige, so making it harder is not going 
to help...

CU

 -- CFD




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