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Re: [glob2-devel] yet another feature request - upgrade speed
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] yet another feature request - upgrade speed |
Date: |
Thu, 20 Jan 2005 09:23:06 +0100 |
User-agent: |
KMail/1.7.1 |
Hi,
I just would like to answer this will a general warning. I'm not against your
suggestion, but keep in mind that what makes the game complex, and so
interesting, is all non-linear effects. So linearising everything just to be
"orthogonal" is *very bad*. I give you an example in your case: you have to
decide when to attack, once you have level 2 buildings or once you have level
3? This is a non-linear (step like) feature which is very interesting.
So my answer is not "NO" but, rather, let's think about all implications
first. We'll discuss this issue with nuage this evening also.
Steph