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Re: [glob2-devel] Alpha 7 win32 + call for AINumbi removal
From: |
Stephane Magnenat |
Subject: |
Re: [glob2-devel] Alpha 7 win32 + call for AINumbi removal |
Date: |
Sat, 14 Aug 2004 00:36:51 +0200 |
User-agent: |
KMail/1.6.2 |
On Friday 13 August 2004 19.02, Nuage wrote:
> | - The games using AINumbi crash after a while, I propose to remove
> | AINumbi. Luc, is there any good reason to keep it ?
>
> 1) I don't expect AINumbi to be buged. It was used in the most reliable
> versions of glob2.
>
> 2) AINumbi is usefull as long as AICastor uses too many CPU too.
>
> 3) Allied AICastors currently doesn't behave
> some AINumbis is a usable current workaround.
Well, so we have to debug them on win32. Perhaps it is some shortTypeNum
related bug (as it is the only modification of AINumbi recently), I'll check
an AINumbi under gdb with Linux next days.
Steph