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Re: [glob2-devel] Back from holidays + huge updaet


From: Matthew Marshall
Subject: Re: [glob2-devel] Back from holidays + huge updaet
Date: Sat, 31 Jul 2004 08:27:41 -0600

Cool!  I am recompiling it now with opengl support.  I'll set you know if it 
doesn't work well.

Has the Alliance screen bug been fixed?  That has become really troublesome. 

Thanks!

MWM 

-----Original Message-----
From: Stephane Magnenat <address@hidden>
To: Globulation2 development mailing list <address@hidden>
Date: Sat, 31 Jul 2004 12:34:18 +0200
Subject: [glob2-devel] Back from holidays + huge updaet

Hello,

I'm back from holidays ( I came back yesterday). Since then I've worked on 
glob2. I've rearchitectured most of the libgag low level backend. Now it's 
cleaner, simpler, faster. I also added glSDL (updated with some custom 
functions) so that we have a GL backend. For now the backend is still buggy, 
and I need to find why. If you are motivated to test on your machine, you are 
very welcome.

Cyrille also colored two buildings from Emanuel.

Have fun,

Steph


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