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Re: [fluid-dev] Play non-soundfont audio files, for one-shots, movie quo

From: Tom M.
Subject: Re: [fluid-dev] Play non-soundfont audio files, for one-shots, movie quotes, etc
Date: Thu, 12 Jul 2018 14:47:20 +0200

> Ramsfont looks cool! Is it exposed by command-line at all? 


> Any instructions how end-user can use it?

No, and I cannot recommend using it. It has been removed recently.

In fact, you dont even need ramsfont for your use-case. You just need to use 
fluid_synth_alloc_voice() to create a voice that you then make playing with 


fluid_synth_alloc_voice() itself needs a fluid_sample_t that contains the raw 
16bit integer PCM sound data, which you'll have to load yourself.  See 
new_fluid_sample() and fluid_sample_set_sound_data():


Links refer to the new 2.0 API, as you probably dont want to write a program 
for a soon outdated fluidsynth 1.1.


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