[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Adonthell-devel] Iems
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] Iems |
Date: |
Mon, 18 Feb 2002 18:52:01 +0100 (CET) |
On Mon, 18 Feb 2002 12:12:18 -0500 Mike Avery wrote
>
>
> OK, I'm going to leave this. You have a far better understanding of how you
> want to integrate this, so I'll leave that to you or Alex.
>
> I'll revisit the combat essentials, and try to work out generic calculations
> that can handle melee, magic and alchemy.
Wasn't my intention to scare you. Sorry.
But as you are going to need at least basic items to do the rest, I could
code something up, if you want. That possibly won't be the final thing,
but it's a start at least.
Kai
- [Adonthell-devel] Iems, Mike Avery, 2002/02/18
- Re: [Adonthell-devel] Iems, Kai Sterker, 2002/02/18
- Re: [Adonthell-devel] Iems, Mike Avery, 2002/02/18
- Re: [Adonthell-devel] Iems,
Kai Sterker <=
- Re: [Adonthell-devel] Iems, Mike Avery, 2002/02/18
- Re: [Adonthell-devel] Iems, Kai Sterker, 2002/02/18
- Re: [Adonthell-devel] Iems, Kai Sterker, 2002/02/18
- Re: [Adonthell-devel] Iems, Alexandre Courbot, 2002/02/21
- Re: [Adonthell-devel] Iems, Kai Sterker, 2002/02/21
- Re: [Adonthell-devel] Items(Corrected Spelling), Ricardo Colon, 2002/02/21
- Re: [Adonthell-devel] Items(Corrected Spelling), Kai Sterker, 2002/02/22
- Re: [Adonthell-devel] Iems, Alexandre Courbot, 2002/02/21