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Re: [Adonthell-devel] controls, GUIs and stuff

From: Ricardo Colon
Subject: Re: [Adonthell-devel] controls, GUIs and stuff
Date: Tue, 5 Feb 2002 22:24:22 -0500 (EST)

Actually, I think the control scheme looks ok.
SNES gamepad conventions are not the same as that for the PC.

Placing "Run" as the R button is definitely a good idea. If you wanted
to attack while running, it is far easier to hold down the R button and
press Y(to attack), then it is to hold the lower right button and press
the lower left button.

By SNES convention, the jump button is in the right place.

Personally, the only change that I'd like to see would be to switch the
placement of the switch char and switch mode button. Just from
playing so many SNES games, using Select as the button to switch
modes and having L be used to switch characters seems to be the most
natural choice.

Ok, I hope this helps.

                                                -- Ricardo

On Tue, 5 Feb 2002, Nezumi wrote:

> On Tue, 5 Feb 2002, cirrus wrote:
> > There is a minimum of 8 buttons plus some kind of 4 directional pad,
> > stick or arrow keys. The buttons can be freely assigned to any real
> > buttons on your pad and/or keyboard. Ideally you can use several real
> > buttons for the same funtion (kind of aliases I guess).
> Without going into your full proposal, which I'll probably get to once
> I've had a chance to digest it fully, A suggestion based on your SNES
> controller pic.
> Personally, I'd find it more intuitive by far to have "Action/OK" as the
> lower button, while "Jump/Cancel" is in the inner position.  I wonder if
> it would make sense to have the two custom buttons on the top, so that
> "Run" could be on the right, a far more common place to put it.  That
> would leave the top of the "normal" buttons for "Switch Mode"  Or possibly
> you could trade that with the existing "Menu" button, which would make
> more sense.
> To be more clear, I'd personally like to see "Custom 1/2" as the top
> buttons, while the four buttons on the face (clockwise from top) would be
> "Menu", "Run", "Action/OK" and "Jump/Cancel".  The two middle buttons
> would be "Switch Char" and "Switch Mode", which makes sense to me.
> I do like this concept, though.  And the addition of a joypad mode would
> probably boost our popularity all on its own.
> More as it occurs to me.
> --
>                       Nezumi * address@hidden
>  "The only people who believe that samsara and nirvana are the same are
> those that haven't meditated enough." -- Ajahn Chah
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