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Re: [ft-devel] a hidden gem: the autohint warper code
From: |
Miles Bader |
Subject: |
Re: [ft-devel] a hidden gem: the autohint warper code |
Date: |
Tue, 01 Mar 2011 17:42:23 +0900 |
Werner LEMBERG <address@hidden> writes:
> What is improvable, however, is
> the algorithm to decide which stems are `main features', and which
> features (e.g. serifs) must be handled specially. In particular,
> handling of diagonal stems might be improved.
BTW, that's what sort of worried me about the recent hacks to the CJK
autohinter:
It seemed to work OK in the case posted, because the major "skeleton"
strokes of the characters were grid-aligned, and the non-aligned (and
thus less visible) strokes seemed well-chosen.
But is that somehow guaranteed...? It seems like the result not
aligning important strokes when minor strokes _were_ aligned would
result in _less_ readable results than simply grid-aligning everything
(as I guess happens now)...
-Miles
--
[|nurgle|] ddt- demonic? so quake will have an evil kinda setting? one that
will make every christian in the world foamm at the mouth?
[iddt] nurg, that's the goal
- Re: [ft-devel] a hidden gem: the autohint warper code, (continued)
- Re: [ft-devel] a hidden gem: the autohint warper code, Collyer, Oliver, SI, 2011/03/01
- Re: [ft-devel] a hidden gem: the autohint warper code, Werner LEMBERG, 2011/03/01
- Re: [ft-devel] a hidden gem: the autohint warper code, Werner LEMBERG, 2011/03/01
- Re: [ft-devel] a hidden gem: the autohint warper code, JustFillBug, 2011/03/01
- Re: [ft-devel] a hidden gem: the autohint warper code, Werner LEMBERG, 2011/03/01
Re: [ft-devel] a hidden gem: the autohint warper code, Werner LEMBERG, 2011/03/02