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Re: [Adonthell-devel] inventory news
From: |
Thorsten Riess |
Subject: |
Re: [Adonthell-devel] inventory news |
Date: |
Fri, 26 Apr 2002 10:54:45 +0200 |
> > inventory_base has also member functions for adding/removing items
> > and transfering them to another inventory. I decided to handle the
> > money as a special item rather than via the inventory class itself.
>
> Making money an item seems good to me. That way, whatever we chose
> for money won't be hardcoded into the engine.
That was the idea :)
> Oh, and we'll certainly need a method to iterate over an inventory.
> That would be useful for saving, but is also needed for an inventory
> GUI later on.
Yes, I forgot to mention that... a simple iterator is already working.
So the next step should be a load/save routine and some more example
code. As soon as this is done I will provide a package to download and
test for you.
Ciao, Thorsten.