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www/proprietary/po de.po es.po fr.po it.po ja.p...


From: GNUN
Subject: www/proprietary/po de.po es.po fr.po it.po ja.p...
Date: Sun, 10 Mar 2019 11:30:36 -0400 (EDT)

CVSROOT:        /web/www
Module name:    www
Changes by:     GNUN <gnun>     19/03/10 11:30:35

Modified files:
        proprietary/po : de.po es.po fr.po it.po ja.po 
                         malware-games.de-diff.html malware-games.de.po 
                         malware-games.fr.po malware-games.ja-diff.html 
                         malware-games.ja.po malware-games.pot 
                         malware-games.ru.po nl.po pl.po pot 
                         proprietary-addictions.es.po 
                         proprietary-addictions.fr.po 
                         proprietary-addictions.pot 
                         proprietary-addictions.ru.po 
                         proprietary.de-diff.html proprietary.de.po 
                         proprietary.es.po proprietary.fr.po 
                         proprietary.it-diff.html proprietary.it.po 
                         proprietary.ja-diff.html proprietary.ja.po 
                         proprietary.nl-diff.html proprietary.nl.po 
                         proprietary.pl-diff.html proprietary.pl.po 
                         proprietary.pot proprietary.pt-br.po 
                         proprietary.ru.po proprietary.zh-tw-diff.html 
                         proprietary.zh-tw.po pt-br.po ru.po zh-tw.po 

Log message:
        Automatic update by GNUnited Nations.

CVSWeb URLs:
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/de.po?cvsroot=www&r1=1.45&r2=1.46
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/es.po?cvsroot=www&r1=1.58&r2=1.59
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/fr.po?cvsroot=www&r1=1.79&r2=1.80
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/it.po?cvsroot=www&r1=1.45&r2=1.46
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/ja.po?cvsroot=www&r1=1.45&r2=1.46
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/malware-games.de-diff.html?cvsroot=www&r1=1.24&r2=1.25
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/malware-games.de.po?cvsroot=www&r1=1.25&r2=1.26
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/malware-games.fr.po?cvsroot=www&r1=1.40&r2=1.41
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/malware-games.ja-diff.html?cvsroot=www&r1=1.30&r2=1.31
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/malware-games.ja.po?cvsroot=www&r1=1.23&r2=1.24
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/malware-games.pot?cvsroot=www&r1=1.19&r2=1.20
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/malware-games.ru.po?cvsroot=www&r1=1.51&r2=1.52
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/nl.po?cvsroot=www&r1=1.45&r2=1.46
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/pl.po?cvsroot=www&r1=1.45&r2=1.46
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/pot?cvsroot=www&r1=1.45&r2=1.46
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary-addictions.es.po?cvsroot=www&r1=1.5&r2=1.6
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary-addictions.fr.po?cvsroot=www&r1=1.11&r2=1.12
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary-addictions.pot?cvsroot=www&r1=1.5&r2=1.6
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary-addictions.ru.po?cvsroot=www&r1=1.9&r2=1.10
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.de-diff.html?cvsroot=www&r1=1.58&r2=1.59
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.de.po?cvsroot=www&r1=1.100&r2=1.101
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.es.po?cvsroot=www&r1=1.115&r2=1.116
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.fr.po?cvsroot=www&r1=1.141&r2=1.142
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.it-diff.html?cvsroot=www&r1=1.70&r2=1.71
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.it.po?cvsroot=www&r1=1.109&r2=1.110
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.ja-diff.html?cvsroot=www&r1=1.71&r2=1.72
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.ja.po?cvsroot=www&r1=1.92&r2=1.93
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.nl-diff.html?cvsroot=www&r1=1.70&r2=1.71
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.nl.po?cvsroot=www&r1=1.81&r2=1.82
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.pl-diff.html?cvsroot=www&r1=1.88&r2=1.89
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.pl.po?cvsroot=www&r1=1.76&r2=1.77
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.pot?cvsroot=www&r1=1.73&r2=1.74
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.pt-br.po?cvsroot=www&r1=1.102&r2=1.103
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.ru.po?cvsroot=www&r1=1.175&r2=1.176
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.zh-tw-diff.html?cvsroot=www&r1=1.48&r2=1.49
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/proprietary.zh-tw.po?cvsroot=www&r1=1.59&r2=1.60
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/pt-br.po?cvsroot=www&r1=1.59&r2=1.60
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/ru.po?cvsroot=www&r1=1.101&r2=1.102
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/po/zh-tw.po?cvsroot=www&r1=1.45&r2=1.46

Patches:
Index: de.po
===================================================================
RCS file: /web/www/www/proprietary/po/de.po,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -b -r1.45 -r1.46
--- de.po       10 Mar 2019 11:00:50 -0000      1.45
+++ de.po       10 Mar 2019 15:30:33 -0000      1.46
@@ -4725,15 +4725,15 @@
 msgid ""
 "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
 "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
-"addictive features</a> which are based on several of the <a href=\"/"
-"proprietary/proprietary-addictions.html#addictiveness\">techniques described "
-"above</a>, compounded with group emulation. After a fairly easy start, the "
-"game slows down and becomes more difficult, so gamers are led to spend more "
-"and more money in order to keep up with their group. And if they stop "
-"playing for a while, the equipment they invested in gets destroyed by the "
-"&ldquo;enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to "
-"protect it. This game is also deceptive, as it uses confusing menus and "
-"complex stats to obfuscate true monetary costs."
+"addictive features</a> which are based on <a href=\"/proprietary/proprietary-"
+"addictions.html#addictiveness\">behavioral manipulation techniques</a>, "
+"compounded with group emulation. After a fairly easy start, the game slows "
+"down and becomes more difficult, so gamers are led to spend more and more "
+"money in order to keep up with their group. And if they stop playing for a "
+"while, the equipment they invested in gets destroyed by the &ldquo;"
+"enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to protect "
+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
 msgstr ""
 
 # | <a

Index: es.po
===================================================================
RCS file: /web/www/www/proprietary/po/es.po,v
retrieving revision 1.58
retrieving revision 1.59
diff -u -b -r1.58 -r1.59
--- es.po       10 Mar 2019 11:00:50 -0000      1.58
+++ es.po       10 Mar 2019 15:30:34 -0000      1.59
@@ -3258,15 +3258,15 @@
 msgid ""
 "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
 "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
-"addictive features</a> which are based on several of the <a href=\"/"
-"proprietary/proprietary-addictions.html#addictiveness\">techniques described "
-"above</a>, compounded with group emulation. After a fairly easy start, the "
-"game slows down and becomes more difficult, so gamers are led to spend more "
-"and more money in order to keep up with their group. And if they stop "
-"playing for a while, the equipment they invested in gets destroyed by the "
-"&ldquo;enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to "
-"protect it. This game is also deceptive, as it uses confusing menus and "
-"complex stats to obfuscate true monetary costs."
+"addictive features</a> which are based on <a href=\"/proprietary/proprietary-"
+"addictions.html#addictiveness\">behavioral manipulation techniques</a>, "
+"compounded with group emulation. After a fairly easy start, the game slows "
+"down and becomes more difficult, so gamers are led to spend more and more "
+"money in order to keep up with their group. And if they stop playing for a "
+"while, the equipment they invested in gets destroyed by the &ldquo;"
+"enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to protect "
+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: fr.po
===================================================================
RCS file: /web/www/www/proprietary/po/fr.po,v
retrieving revision 1.79
retrieving revision 1.80
diff -u -b -r1.79 -r1.80
--- fr.po       10 Mar 2019 12:59:08 -0000      1.79
+++ fr.po       10 Mar 2019 15:30:34 -0000      1.80
@@ -3823,19 +3823,45 @@
 "L'article décrit des jeux gratuits, mais les jeux payants peuvent utiliser "
 "le même tactique."
 
-#. type: Content of: <ul><li><p>
+# | Game Of War: Fire Age is an iPhone game with <a
+# | 
href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\";>
+# | addictive features</a> which are based on [-several of the-] <a
+# | 
[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
+# | described above</a>,-]
+# | 
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
+# | manipulation techniques</a>,+} compounded with group emulation. After a
+# | fairly easy start, the game slows down and becomes more difficult, so
+# | gamers are led to spend more and more money in order to keep up with their
+# | group. And if they stop playing for a while, the equipment they invested
+# | in gets destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive
+# | &ldquo;shield&rdquo; to protect it. This game is also deceptive, as it
+# | uses confusing menus and complex stats to obfuscate true monetary costs.
+#. type: Content of: <ul><li><p>
+#, fuzzy
+#| msgid ""
+#| "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
+#| "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
+#| "addictive features</a> which are based on several of the <a href=\"/"
+#| "proprietary/proprietary-addictions.html#addictiveness\">techniques "
+#| "described above</a>, compounded with group emulation. After a fairly easy "
+#| "start, the game slows down and becomes more difficult, so gamers are led "
+#| "to spend more and more money in order to keep up with their group. And if "
+#| "they stop playing for a while, the equipment they invested in gets "
+#| "destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive &ldquo;"
+#| "shield&rdquo; to protect it. This game is also deceptive, as it uses "
+#| "confusing menus and complex stats to obfuscate true monetary costs."
 msgid ""
 "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
 "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
-"addictive features</a> which are based on several of the <a href=\"/"
-"proprietary/proprietary-addictions.html#addictiveness\">techniques described "
-"above</a>, compounded with group emulation. After a fairly easy start, the "
-"game slows down and becomes more difficult, so gamers are led to spend more "
-"and more money in order to keep up with their group. And if they stop "
-"playing for a while, the equipment they invested in gets destroyed by the "
-"&ldquo;enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to "
-"protect it. This game is also deceptive, as it uses confusing menus and "
-"complex stats to obfuscate true monetary costs."
+"addictive features</a> which are based on <a href=\"/proprietary/proprietary-"
+"addictions.html#addictiveness\">behavioral manipulation techniques</a>, "
+"compounded with group emulation. After a fairly easy start, the game slows "
+"down and becomes more difficult, so gamers are led to spend more and more "
+"money in order to keep up with their group. And if they stop playing for a "
+"while, the equipment they invested in gets destroyed by the &ldquo;"
+"enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to protect "
+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
 msgstr ""
 "<cite>Game Of War: Fire Age</cite> est un jeu pour iPhone qui possède des <a 
"
 "href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-";
@@ -9732,6 +9758,33 @@
 "processeurs Intel vont avoir un tyran logiciel intégré</a>."
 
 #~ msgid ""
+#~ "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
+#~ "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
+#~ "addictive features</a> which are based on several of the <a href=\"/"
+#~ "proprietary/proprietary-addictions.html#addictiveness\">techniques "
+#~ "described above</a>, compounded with group emulation. After a fairly easy "
+#~ "start, the game slows down and becomes more difficult, so gamers are led "
+#~ "to spend more and more money in order to keep up with their group. And if "
+#~ "they stop playing for a while, the equipment they invested in gets "
+#~ "destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive &ldquo;"
+#~ "shield&rdquo; to protect it. This game is also deceptive, as it uses "
+#~ "confusing menus and complex stats to obfuscate true monetary costs."
+#~ msgstr ""
+#~ "<cite>Game Of War: Fire Age</cite> est un jeu pour iPhone qui possède des 
"
+#~ "<a href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-";
+#~ "lost-249000-iphone-game.html\">fonctionnalités addictives</a> basées sur 
"
+#~ "les <a href=\"/proprietary/proprietary-addictions.html#addictiveness"
+#~ "\">techniques décrites plus haut</a> et les combine avec l'émulation de "
+#~ "groupe. Après un début assez facile, le jeu ralentit et devient plus "
+#~ "difficile, de sorte que les joueurs sont conduits à dépenser de plus en "
+#~ "plus d'argent pour rester au niveau de leur groupe. Et s'ils arrêtent de "
+#~ "jouer pendant un certain temps, l'équipement dans lequel ils ont investi "
+#~ "est détruit par « l'ennemi » à moins qu'ils n'achètent un « 
bouclier » "
+#~ "coûteux pour le protéger. Ce jeu est également trompeur, car il utilise 
"
+#~ "des menus déroutants et des statistiques complexes pour dissimuler les "
+#~ "sommes effectivement dépensées."
+
+#~ msgid ""
 #~ "The German government <a href=\"http://drleonardcoldwell.com/leaked-";
 #~ "german-government-warns-key-entities-not-to-use-windows-8-linked-to-nsa/"
 #~ "\">veers away from Windows 8 computers with TPM 2.0</a>, due to potential "

Index: it.po
===================================================================
RCS file: /web/www/www/proprietary/po/it.po,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -b -r1.45 -r1.46
--- it.po       10 Mar 2019 11:00:50 -0000      1.45
+++ it.po       10 Mar 2019 15:30:34 -0000      1.46
@@ -4440,15 +4440,15 @@
 msgid ""
 "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
 "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
-"addictive features</a> which are based on several of the <a href=\"/"
-"proprietary/proprietary-addictions.html#addictiveness\">techniques described "
-"above</a>, compounded with group emulation. After a fairly easy start, the "
-"game slows down and becomes more difficult, so gamers are led to spend more "
-"and more money in order to keep up with their group. And if they stop "
-"playing for a while, the equipment they invested in gets destroyed by the "
-"&ldquo;enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to "
-"protect it. This game is also deceptive, as it uses confusing menus and "
-"complex stats to obfuscate true monetary costs."
+"addictive features</a> which are based on <a href=\"/proprietary/proprietary-"
+"addictions.html#addictiveness\">behavioral manipulation techniques</a>, "
+"compounded with group emulation. After a fairly easy start, the game slows "
+"down and becomes more difficult, so gamers are led to spend more and more "
+"money in order to keep up with their group. And if they stop playing for a "
+"while, the equipment they invested in gets destroyed by the &ldquo;"
+"enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to protect "
+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
 msgstr ""
 
 # | <a

Index: ja.po
===================================================================
RCS file: /web/www/www/proprietary/po/ja.po,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -b -r1.45 -r1.46
--- ja.po       10 Mar 2019 11:00:50 -0000      1.45
+++ ja.po       10 Mar 2019 15:30:34 -0000      1.46
@@ -3827,15 +3827,15 @@
 msgid ""
 "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
 "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
-"addictive features</a> which are based on several of the <a href=\"/"
-"proprietary/proprietary-addictions.html#addictiveness\">techniques described "
-"above</a>, compounded with group emulation. After a fairly easy start, the "
-"game slows down and becomes more difficult, so gamers are led to spend more "
-"and more money in order to keep up with their group. And if they stop "
-"playing for a while, the equipment they invested in gets destroyed by the "
-"&ldquo;enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to "
-"protect it. This game is also deceptive, as it uses confusing menus and "
-"complex stats to obfuscate true monetary costs."
+"addictive features</a> which are based on <a href=\"/proprietary/proprietary-"
+"addictions.html#addictiveness\">behavioral manipulation techniques</a>, "
+"compounded with group emulation. After a fairly easy start, the game slows "
+"down and becomes more difficult, so gamers are led to spend more and more "
+"money in order to keep up with their group. And if they stop playing for a "
+"while, the equipment they invested in gets destroyed by the &ldquo;"
+"enemy&rdquo; unless they buy an expensive &ldquo;shield&rdquo; to protect "
+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: malware-games.de-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/malware-games.de-diff.html,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -b -r1.24 -r1.25
--- malware-games.de-diff.html  10 Mar 2019 11:00:50 -0000      1.24
+++ malware-games.de-diff.html  10 Mar 2019 15:30:34 -0000      1.25
@@ -240,11 +240,11 @@
 &lt;/li&gt;
 
 &lt;li&gt;
-&lt;p&gt;Some proprietary</strong></del></span> <span 
class="inserted"><ins><em>several of the</em></ins></span> &lt;a
+&lt;p&gt;Some proprietary</strong></del></span> &lt;a
 <span 
class="removed"><del><strong>href="http://www.theguardian.com/technology/2014/jan/19/apple-talking-cats-in-app-purchases"&gt;
 games lure children</strong></del></span>
-    <span 
class="inserted"><ins><em>href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
+    <span 
class="inserted"><ins><em>href="/proprietary/proprietary-addictions.html#addictiveness"&gt;behavioral
+    manipulation techniques&lt;/a&gt;, compounded with group emulation. After a
     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led</em></ins></span> to spend <span 
class="inserted"><ins><em>more and more money in order to keep up
     with</em></ins></span> their <span class="removed"><del><strong>parents' 
money&lt;/a&gt;.
@@ -375,7 +375,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:50 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
 &lt;/p&gt;
 &lt;/div&gt;

Index: malware-games.de.po
===================================================================
RCS file: /web/www/www/proprietary/po/malware-games.de.po,v
retrieving revision 1.25
retrieving revision 1.26
diff -u -b -r1.25 -r1.26
--- malware-games.de.po 10 Mar 2019 11:00:50 -0000      1.25
+++ malware-games.de.po 10 Mar 2019 15:30:34 -0000      1.26
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: malware-games.html\n"
 "Report-Msgid-Bugs-To: Webmasters <address@hidden>\n"
-"POT-Creation-Date: 2019-03-10 10:56+0000\n"
+"POT-Creation-Date: 2019-03-10 15:26+0000\n"
 "PO-Revision-Date: 2017-12-05 22:00+0100\n"
 "Last-Translator: Jоегg Kоhпе <joeko (AT) online [PUNKT] de>\n"
 "Language-Team: German <address@hidden>\n"
@@ -405,15 +405,15 @@
 msgid ""
 "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
 "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
-"addictive features</a> which are based on several of the <a href=\"/"
-"proprietary/proprietary-addictions.html#addictiveness\">techniques described "
-"above</a>, compounded with group emulation. After a fairly easy start, the "
-"game slows down and becomes more difficult, so gamers are led to spend more "
-"and more money in order to keep up with their group. And if they stop "
-"playing for a while, the equipment they invested in gets destroyed by the "
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+"down and becomes more difficult, so gamers are led to spend more and more "
+"money in order to keep up with their group. And if they stop playing for a "
+"while, the equipment they invested in gets destroyed by the &ldquo;"
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+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: malware-games.fr.po
===================================================================
RCS file: /web/www/www/proprietary/po/malware-games.fr.po,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -b -r1.40 -r1.41
--- malware-games.fr.po 10 Mar 2019 12:59:08 -0000      1.40
+++ malware-games.fr.po 10 Mar 2019 15:30:34 -0000      1.41
@@ -7,7 +7,7 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: malware-games.html\n"
-"POT-Creation-Date: 2019-03-10 10:56+0000\n"
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@@ -15,6 +15,7 @@
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 #. type: Content of: <title>
 msgid "Malware in Games - GNU Project - Free Software Foundation"
@@ -411,18 +412,44 @@
 "le même tactique."
 
 #. type: Content of: <ul><li><p>
+# | Game Of War: Fire Age is an iPhone game with <a
+# | 
href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\";>
+# | addictive features</a> which are based on [-several of the-] <a
+# | 
[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
+# | described above</a>,-]
+# | 
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
+# | manipulation techniques</a>,+} compounded with group emulation. After a
+# | fairly easy start, the game slows down and becomes more difficult, so
+# | gamers are led to spend more and more money in order to keep up with their
+# | group. And if they stop playing for a while, the equipment they invested
+# | in gets destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive
+# | &ldquo;shield&rdquo; to protect it. This game is also deceptive, as it
+# | uses confusing menus and complex stats to obfuscate true monetary costs.
+#, fuzzy
+#| msgid ""
+#| "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
+#| "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
+#| "addictive features</a> which are based on several of the <a href=\"/"
+#| "proprietary/proprietary-addictions.html#addictiveness\">techniques "
+#| "described above</a>, compounded with group emulation. After a fairly easy "
+#| "start, the game slows down and becomes more difficult, so gamers are led "
+#| "to spend more and more money in order to keep up with their group. And if "
+#| "they stop playing for a while, the equipment they invested in gets "
+#| "destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive &ldquo;"
+#| "shield&rdquo; to protect it. This game is also deceptive, as it uses "
+#| "confusing menus and complex stats to obfuscate true monetary costs."
 msgid ""
 "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
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-"addictive features</a> which are based on several of the <a href=\"/"
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+"while, the equipment they invested in gets destroyed by the &ldquo;"
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+"stats to obfuscate true monetary costs."
 msgstr ""
 "<cite>Game Of War: Fire Age</cite> est un jeu pour iPhone qui possède des <a 
"
 "href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-";

Index: malware-games.ja-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/malware-games.ja-diff.html,v
retrieving revision 1.30
retrieving revision 1.31
diff -u -b -r1.30 -r1.31
--- malware-games.ja-diff.html  10 Mar 2019 11:00:50 -0000      1.30
+++ malware-games.ja-diff.html  10 Mar 2019 15:30:34 -0000      1.31
@@ -240,11 +240,11 @@
 &lt;/li&gt;
 
 &lt;li&gt;
-&lt;p&gt;Some proprietary</strong></del></span> <span 
class="inserted"><ins><em>several of the</em></ins></span> &lt;a
+&lt;p&gt;Some proprietary</strong></del></span> &lt;a
 <span 
class="removed"><del><strong>href="http://www.theguardian.com/technology/2014/jan/19/apple-talking-cats-in-app-purchases"&gt;
 games lure children</strong></del></span>
-    <span 
class="inserted"><ins><em>href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
+    <span 
class="inserted"><ins><em>href="/proprietary/proprietary-addictions.html#addictiveness"&gt;behavioral
+    manipulation techniques&lt;/a&gt;, compounded with group emulation. After a
     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led</em></ins></span> to spend <span 
class="inserted"><ins><em>more and more money in order to keep up
     with</em></ins></span> their <span class="removed"><del><strong>parents' 
money&lt;/a&gt;.
@@ -375,7 +375,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:50 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
 &lt;/p&gt;
 &lt;/div&gt;

Index: malware-games.ja.po
===================================================================
RCS file: /web/www/www/proprietary/po/malware-games.ja.po,v
retrieving revision 1.23
retrieving revision 1.24
diff -u -b -r1.23 -r1.24
--- malware-games.ja.po 10 Mar 2019 11:00:50 -0000      1.23
+++ malware-games.ja.po 10 Mar 2019 15:30:34 -0000      1.24
@@ -6,7 +6,7 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: malware-games.html\n"
-"POT-Creation-Date: 2019-03-10 10:56+0000\n"
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 "PO-Revision-Date: 2016-11-18 13:34+0900\n"
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 "Language-Team: Japanese <address@hidden>\n"
@@ -352,15 +352,15 @@
 msgid ""
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 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: malware-games.pot
===================================================================
RCS file: /web/www/www/proprietary/po/malware-games.pot,v
retrieving revision 1.19
retrieving revision 1.20
diff -u -b -r1.19 -r1.20
--- malware-games.pot   10 Mar 2019 11:00:50 -0000      1.19
+++ malware-games.pot   10 Mar 2019 15:30:34 -0000      1.20
@@ -7,7 +7,7 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: malware-games.html\n"
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@@ -291,15 +291,15 @@
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 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: malware-games.ru.po
===================================================================
RCS file: /web/www/www/proprietary/po/malware-games.ru.po,v
retrieving revision 1.51
retrieving revision 1.52
diff -u -b -r1.51 -r1.52
--- malware-games.ru.po 10 Mar 2019 12:00:07 -0000      1.51
+++ malware-games.ru.po 10 Mar 2019 15:30:34 -0000      1.52
@@ -7,7 +7,7 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: malware-games.html\n"
-"POT-Creation-Date: 2019-03-10 10:56+0000\n"
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@@ -15,6 +15,7 @@
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@@ -412,18 +413,44 @@
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 #. type: Content of: <ul><li><p>
+# | Game Of War: Fire Age is an iPhone game with <a
+# | 
href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\";>
+# | addictive features</a> which are based on [-several of the-] <a
+# | 
[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
+# | described above</a>,-]
+# | 
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
+# | manipulation techniques</a>,+} compounded with group emulation. After a
+# | fairly easy start, the game slows down and becomes more difficult, so
+# | gamers are led to spend more and more money in order to keep up with their
+# | group. And if they stop playing for a while, the equipment they invested
+# | in gets destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive
+# | &ldquo;shield&rdquo; to protect it. This game is also deceptive, as it
+# | uses confusing menus and complex stats to obfuscate true monetary costs.
+#, fuzzy
+#| msgid ""
+#| "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
+#| "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
+#| "addictive features</a> which are based on several of the <a href=\"/"
+#| "proprietary/proprietary-addictions.html#addictiveness\">techniques "
+#| "described above</a>, compounded with group emulation. After a fairly easy "
+#| "start, the game slows down and becomes more difficult, so gamers are led "
+#| "to spend more and more money in order to keep up with their group. And if "
+#| "they stop playing for a while, the equipment they invested in gets "
+#| "destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive &ldquo;"
+#| "shield&rdquo; to protect it. This game is also deceptive, as it uses "
+#| "confusing menus and complex stats to obfuscate true monetary costs."
 msgid ""
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 msgstr ""
 "Game Of War: Fire Age&nbsp;&mdash; игра для iPhone <a 
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Index: nl.po
===================================================================
RCS file: /web/www/www/proprietary/po/nl.po,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -b -r1.45 -r1.46
--- nl.po       10 Mar 2019 11:00:50 -0000      1.45
+++ nl.po       10 Mar 2019 15:30:34 -0000      1.46
@@ -3155,15 +3155,15 @@
 msgid ""
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 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: pl.po
===================================================================
RCS file: /web/www/www/proprietary/po/pl.po,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -b -r1.45 -r1.46
--- pl.po       10 Mar 2019 11:00:50 -0000      1.45
+++ pl.po       10 Mar 2019 15:30:34 -0000      1.46
@@ -2722,15 +2722,15 @@
 msgid ""
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 #. type: Content of: <ul><li><p>

Index: pot
===================================================================
RCS file: /web/www/www/proprietary/po/pot,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -b -r1.45 -r1.46
--- pot 10 Mar 2019 11:00:50 -0000      1.45
+++ pot 10 Mar 2019 15:30:34 -0000      1.46
@@ -2570,15 +2570,15 @@
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Index: proprietary-addictions.es.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary-addictions.es.po,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -b -r1.5 -r1.6
--- proprietary-addictions.es.po        10 Mar 2019 11:00:50 -0000      1.5
+++ proprietary-addictions.es.po        10 Mar 2019 15:30:34 -0000      1.6
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 msgid ""
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@@ -237,15 +237,15 @@
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 #. TRANSLATORS: Use space (SPC) as msgstr if you don't have notes.

Index: proprietary-addictions.fr.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary-addictions.fr.po,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -b -r1.11 -r1.12
--- proprietary-addictions.fr.po        10 Mar 2019 12:59:08 -0000      1.11
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@@ -261,18 +262,44 @@
 "en obtenir plus, ce qui peut devenir coûteux à la longue."
 
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+# | Game Of War: Fire Age is an iPhone game with <a
+# | 
href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\";>
+# | addictive features</a> which are based on [-several of the-] <a
+# | 
[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
+# | described above</a>,-]
+# | 
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
+# | manipulation techniques</a>,+} compounded with group emulation. After a
+# | fairly easy start, the game slows down and becomes more difficult, so
+# | gamers are led to spend more and more money in order to keep up with their
+# | group. And if they stop playing for a while, the equipment they invested
+# | in gets destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive
+# | &ldquo;shield&rdquo; to protect it. This game is also deceptive, as it
+# | uses confusing menus and complex stats to obfuscate true monetary costs.
+#, fuzzy
+#| msgid ""
+#| "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
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+#| "addictive features</a> which are based on several of the <a href=\"/"
+#| "proprietary/proprietary-addictions.html#addictiveness\">techniques "
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+#| "start, the game slows down and becomes more difficult, so gamers are led "
+#| "to spend more and more money in order to keep up with their group. And if "
+#| "they stop playing for a while, the equipment they invested in gets "
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Index: proprietary-addictions.pot
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary-addictions.pot,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -b -r1.5 -r1.6
--- proprietary-addictions.pot  10 Mar 2019 11:00:50 -0000      1.5
+++ proprietary-addictions.pot  10 Mar 2019 15:30:34 -0000      1.6
@@ -7,7 +7,7 @@
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 msgid ""
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Index: proprietary-addictions.ru.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary-addictions.ru.po,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -b -r1.9 -r1.10
--- proprietary-addictions.ru.po        10 Mar 2019 12:00:07 -0000      1.9
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@@ -262,18 +263,44 @@
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+# | Game Of War: Fire Age is an iPhone game with <a
+# | 
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+# | addictive features</a> which are based on [-several of the-] <a
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[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
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+# | 
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
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+# | group. And if they stop playing for a while, the equipment they invested
+# | in gets destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive
+# | &ldquo;shield&rdquo; to protect it. This game is also deceptive, as it
+# | uses confusing menus and complex stats to obfuscate true monetary costs.
+#, fuzzy
+#| msgid ""
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+#| "destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive &ldquo;"
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Index: proprietary.de-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.de-diff.html,v
retrieving revision 1.58
retrieving revision 1.59
diff -u -b -r1.58 -r1.59
--- proprietary.de-diff.html    10 Mar 2019 11:00:50 -0000      1.58
+++ proprietary.de-diff.html    10 Mar 2019 15:30:34 -0000      1.59
@@ -188,9 +188,9 @@
   &lt;li id="M201507290"&gt;
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href="http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html"&gt;
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-    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
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     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led to spend more and more money in order to keep up
     with their group. And if they stop playing for a while, the equipment
@@ -353,7 +353,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:50 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
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Index: proprietary.de.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.de.po,v
retrieving revision 1.100
retrieving revision 1.101
diff -u -b -r1.100 -r1.101
--- proprietary.de.po   10 Mar 2019 11:00:50 -0000      1.100
+++ proprietary.de.po   10 Mar 2019 15:30:34 -0000      1.101
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Index: proprietary.es.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.es.po,v
retrieving revision 1.115
retrieving revision 1.116
diff -u -b -r1.115 -r1.116
--- proprietary.es.po   10 Mar 2019 11:00:50 -0000      1.115
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Index: proprietary.fr.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.fr.po,v
retrieving revision 1.141
retrieving revision 1.142
diff -u -b -r1.141 -r1.142
--- proprietary.fr.po   10 Mar 2019 12:59:08 -0000      1.141
+++ proprietary.fr.po   10 Mar 2019 15:30:34 -0000      1.142
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{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
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+# | gamers are led to spend more and more money in order to keep up with their
+# | group. And if they stop playing for a while, the equipment they invested
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+#, fuzzy
+#| msgid ""
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+#| "addictive features</a> which are based on several of the <a href=\"/"
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Index: proprietary.it-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.it-diff.html,v
retrieving revision 1.70
retrieving revision 1.71
diff -u -b -r1.70 -r1.71
--- proprietary.it-diff.html    10 Mar 2019 11:00:50 -0000      1.70
+++ proprietary.it-diff.html    10 Mar 2019 15:30:34 -0000      1.71
@@ -159,10 +159,10 @@
      application programs.&lt;/li&gt;
 <span class="removed"><del><strong>&lt;li&gt;&lt;a 
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-    <span class="inserted"><ins><em>&lt;li 
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that <span class="removed"><del><strong>reject</strong></del></span> <span 
class="inserted"><ins><em>requires
+    <span class="inserted"><ins><em>&lt;li 
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-    &lt;li id="f5"&gt;&lt;em&gt;Tyrant:&lt;/em&gt;&nbsp; system that 
rejects</em></ins></span> any operating
+    &lt;li id="f5"&gt;&lt;em&gt;Tyrant:&lt;/em&gt;&nbsp; 
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@@ -187,9 +187,9 @@
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-    addictive features&lt;/a&gt; which are based on several of the &lt;a
-    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
+    addictive features&lt;/a&gt; which are based on &lt;a
+    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;behavioral
+    manipulation techniques&lt;/a&gt;, compounded with group emulation. After a
     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led to spend more and more money in order to keep up
     with their group. And if they stop playing for a while, the equipment
@@ -352,7 +352,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:50 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
 &lt;/p&gt;
 &lt;/div&gt;

Index: proprietary.it.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.it.po,v
retrieving revision 1.109
retrieving revision 1.110
diff -u -b -r1.109 -r1.110
--- proprietary.it.po   10 Mar 2019 11:00:50 -0000      1.109
+++ proprietary.it.po   10 Mar 2019 15:30:34 -0000      1.110
@@ -7,7 +7,7 @@
 msgid ""
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 "PO-Revision-Date: 2018-02-01 21:32+0100\n"
 "Last-Translator: Andrea Pescetti <address@hidden>\n"
 "Language-Team: Italian <address@hidden>\n"
@@ -437,15 +437,15 @@
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Index: proprietary.ja-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.ja-diff.html,v
retrieving revision 1.71
retrieving revision 1.72
diff -u -b -r1.71 -r1.72
--- proprietary.ja-diff.html    10 Mar 2019 11:00:50 -0000      1.71
+++ proprietary.ja-diff.html    10 Mar 2019 15:30:34 -0000      1.72
@@ -184,9 +184,9 @@
   &lt;li id="M201507290"&gt;
     &lt;p&gt;Game Of War: Fire Age is an iPhone game with &lt;a
     
href="http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html"&gt;
-    addictive features&lt;/a&gt; which are based on several of the &lt;a
-    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
+    addictive features&lt;/a&gt; which are based on &lt;a
+    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;behavioral
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     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led to spend more and more money in order to keep up
     with their group. And if they stop playing for a while, the equipment
@@ -349,7 +349,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:50 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
 &lt;/p&gt;
 &lt;/div&gt;

Index: proprietary.ja.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.ja.po,v
retrieving revision 1.92
retrieving revision 1.93
diff -u -b -r1.92 -r1.93
--- proprietary.ja.po   10 Mar 2019 11:00:50 -0000      1.92
+++ proprietary.ja.po   10 Mar 2019 15:30:34 -0000      1.93
@@ -6,7 +6,7 @@
 msgid ""
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 "Last-Translator: NIIBE Yutaka <address@hidden>\n"
 "Language-Team: Japanese <address@hidden>\n"
@@ -357,15 +357,15 @@
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Index: proprietary.nl-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.nl-diff.html,v
retrieving revision 1.70
retrieving revision 1.71
diff -u -b -r1.70 -r1.71
--- proprietary.nl-diff.html    10 Mar 2019 11:00:50 -0000      1.70
+++ proprietary.nl-diff.html    10 Mar 2019 15:30:34 -0000      1.71
@@ -187,9 +187,9 @@
   &lt;li id="M201507290"&gt;
     &lt;p&gt;Game Of War: Fire Age is an iPhone game with &lt;a
     
href="http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html"&gt;
-    addictive features&lt;/a&gt; which are based on several of the &lt;a
-    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
+    addictive features&lt;/a&gt; which are based on &lt;a
+    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;behavioral
+    manipulation techniques&lt;/a&gt;, compounded with group emulation. After a
     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led to spend more and more money in order to keep up
     with their group. And if they stop playing for a while, the equipment
@@ -352,7 +352,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:50 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
 &lt;/p&gt;
 &lt;/div&gt;

Index: proprietary.nl.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.nl.po,v
retrieving revision 1.81
retrieving revision 1.82
diff -u -b -r1.81 -r1.82
--- proprietary.nl.po   10 Mar 2019 11:00:50 -0000      1.81
+++ proprietary.nl.po   10 Mar 2019 15:30:34 -0000      1.82
@@ -6,7 +6,7 @@
 msgid ""
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 "Language-Team: Dutch <address@hidden>\n"
@@ -430,15 +430,15 @@
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Index: proprietary.pl-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.pl-diff.html,v
retrieving revision 1.88
retrieving revision 1.89
diff -u -b -r1.88 -r1.89
--- proprietary.pl-diff.html    10 Mar 2019 11:00:50 -0000      1.88
+++ proprietary.pl-diff.html    10 Mar 2019 15:30:34 -0000      1.89
@@ -134,10 +134,10 @@
    &lt;/ul&gt;
    &lt;ul&gt;
     &lt;li&gt;&lt;a 
href="/proprietary/malware-adobe.html"&gt;Adobe&lt;/a&gt;&lt;/li&gt;
-    &lt;li&gt;&lt;a 
href="/proprietary/malware-amazon.html"&gt;Amazon&lt;/a&gt;&lt;/li&gt;
-    &lt;li&gt;&lt;a 
href="/proprietary/malware-apple.html"&gt;Apple&lt;/a&gt;&lt;/li&gt;</em></ins></span>
-    &lt;li&gt;&lt;a <span 
class="removed"><del><strong>href="/philosophy/proprietary-surveillance.html"&gt;Surveillance&lt;/a&gt;&lt;/li&gt;</strong></del></span>
 <span 
class="inserted"><ins><em>href="/proprietary/malware-google.html"&gt;Google&lt;/a&gt;&lt;/li&gt;</em></ins></span>
-    &lt;li&gt;&lt;a <span 
class="removed"><del><strong>href="/philosophy/proprietary-drm.html"&gt;Digital</strong></del></span>
 <span 
class="inserted"><ins><em>href="/proprietary/malware-microsoft.html"&gt;Microsoft&lt;/a&gt;&lt;/li&gt;
+    &lt;li&gt;&lt;a 
href="/proprietary/malware-amazon.html"&gt;Amazon&lt;/a&gt;&lt;/li&gt;</em></ins></span>
+    &lt;li&gt;&lt;a <span 
class="removed"><del><strong>href="/philosophy/proprietary-surveillance.html"&gt;Surveillance&lt;/a&gt;&lt;/li&gt;</strong></del></span>
 <span 
class="inserted"><ins><em>href="/proprietary/malware-apple.html"&gt;Apple&lt;/a&gt;&lt;/li&gt;</em></ins></span>
+    &lt;li&gt;&lt;a <span 
class="removed"><del><strong>href="/philosophy/proprietary-drm.html"&gt;Digital</strong></del></span>
 <span 
class="inserted"><ins><em>href="/proprietary/malware-google.html"&gt;Google&lt;/a&gt;&lt;/li&gt;
+    &lt;li&gt;&lt;a 
href="/proprietary/malware-microsoft.html"&gt;Microsoft&lt;/a&gt;&lt;/li&gt;
    &lt;/ul&gt;
   &lt;/td&gt;
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@@ -185,9 +185,9 @@
   &lt;li id="M201507290"&gt;
     &lt;p&gt;Game Of War: Fire Age is an iPhone game with &lt;a
     
href="http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html"&gt;
-    addictive features&lt;/a&gt; which are based on several of the &lt;a
-    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
+    addictive features&lt;/a&gt; which are based on &lt;a
+    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;behavioral
+    manipulation techniques&lt;/a&gt;, compounded with group emulation. After a
     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led to spend more and more money in order to keep up
     with their group. And if they stop playing for a while, the equipment
@@ -350,7 +350,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:50 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
 &lt;/p&gt;
 &lt;/div&gt;

Index: proprietary.pl.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.pl.po,v
retrieving revision 1.76
retrieving revision 1.77
diff -u -b -r1.76 -r1.77
--- proprietary.pl.po   10 Mar 2019 11:00:50 -0000      1.76
+++ proprietary.pl.po   10 Mar 2019 15:30:34 -0000      1.77
@@ -6,7 +6,7 @@
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 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: proprietary.pot
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.pot,v
retrieving revision 1.73
retrieving revision 1.74
diff -u -b -r1.73 -r1.74
--- proprietary.pot     10 Mar 2019 11:00:50 -0000      1.73
+++ proprietary.pot     10 Mar 2019 15:30:34 -0000      1.74
@@ -7,7 +7,7 @@
 msgid ""
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 "Language-Team: LANGUAGE <address@hidden>\n"
@@ -247,15 +247,15 @@
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 #. type: Content of: <ul><li><p>

Index: proprietary.pt-br.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.pt-br.po,v
retrieving revision 1.102
retrieving revision 1.103
diff -u -b -r1.102 -r1.103
--- proprietary.pt-br.po        10 Mar 2019 11:00:51 -0000      1.102
+++ proprietary.pt-br.po        10 Mar 2019 15:30:34 -0000      1.103
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@@ -295,15 +295,15 @@
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 #. type: Content of: <ul><li><p>

Index: proprietary.ru.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.ru.po,v
retrieving revision 1.175
retrieving revision 1.176
diff -u -b -r1.175 -r1.176
--- proprietary.ru.po   10 Mar 2019 12:00:07 -0000      1.175
+++ proprietary.ru.po   10 Mar 2019 15:30:34 -0000      1.176
@@ -7,7 +7,7 @@
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 "Language-Team: Russian <address@hidden>\n"
@@ -15,6 +15,7 @@
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@@ -297,18 +298,44 @@
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+# | Game Of War: Fire Age is an iPhone game with <a
+# | 
href=\"http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\";>
+# | addictive features</a> which are based on [-several of the-] <a
+# | 
[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
+# | described above</a>,-]
+# | 
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
+# | manipulation techniques</a>,+} compounded with group emulation. After a
+# | fairly easy start, the game slows down and becomes more difficult, so
+# | gamers are led to spend more and more money in order to keep up with their
+# | group. And if they stop playing for a while, the equipment they invested
+# | in gets destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive
+# | &ldquo;shield&rdquo; to protect it. This game is also deceptive, as it
+# | uses confusing menus and complex stats to obfuscate true monetary costs.
+#, fuzzy
+#| msgid ""
+#| "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
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+#| "addictive features</a> which are based on several of the <a href=\"/"
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+"compounded with group emulation. After a fairly easy start, the game slows "
+"down and becomes more difficult, so gamers are led to spend more and more "
+"money in order to keep up with their group. And if they stop playing for a "
+"while, the equipment they invested in gets destroyed by the &ldquo;"
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+"stats to obfuscate true monetary costs."
 msgstr ""
 "Game Of War: Fire Age&nbsp;&mdash; игра для iPhone <a 
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Index: proprietary.zh-tw-diff.html
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.zh-tw-diff.html,v
retrieving revision 1.48
retrieving revision 1.49
diff -u -b -r1.48 -r1.49
--- proprietary.zh-tw-diff.html 10 Mar 2019 11:00:51 -0000      1.48
+++ proprietary.zh-tw-diff.html 10 Mar 2019 15:30:34 -0000      1.49
@@ -188,9 +188,9 @@
   &lt;li id="M201507290"&gt;
     &lt;p&gt;Game Of War: Fire Age is an iPhone game with &lt;a
     
href="http://www.cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html"&gt;
-    addictive features&lt;/a&gt; which are based on several of the &lt;a
-    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;techniques
-    described above&lt;/a&gt;, compounded with group emulation. After a
+    addictive features&lt;/a&gt; which are based on &lt;a
+    href="/proprietary/proprietary-addictions.html#addictiveness"&gt;behavioral
+    manipulation techniques&lt;/a&gt;, compounded with group emulation. After a
     fairly easy start, the game slows down and becomes more difficult,
     so gamers are led to spend more and more money in order to keep up
     with their group. And if they stop playing for a while, the equipment
@@ -353,7 +353,7 @@
 
 &lt;p class="unprintable"&gt;Updated:
 &lt;!-- timestamp start --&gt;
-$Date: 2019/03/10 11:00:51 $
+$Date: 2019/03/10 15:30:34 $
 &lt;!-- timestamp end --&gt;
 &lt;/p&gt;
 &lt;/div&gt;

Index: proprietary.zh-tw.po
===================================================================
RCS file: /web/www/www/proprietary/po/proprietary.zh-tw.po,v
retrieving revision 1.59
retrieving revision 1.60
diff -u -b -r1.59 -r1.60
--- proprietary.zh-tw.po        10 Mar 2019 11:00:51 -0000      1.59
+++ proprietary.zh-tw.po        10 Mar 2019 15:30:34 -0000      1.60
@@ -6,7 +6,7 @@
 msgid ""
 msgstr ""
 "Project-Id-Version: proprietary.html\n"
-"POT-Creation-Date: 2019-03-10 10:56+0000\n"
+"POT-Creation-Date: 2019-03-10 15:26+0000\n"
 "PO-Revision-Date: 2018-03-27 16:48+0800\n"
 "Last-Translator: Cheng-Chia Tseng <address@hidden>\n"
 "Language-Team: Traditional Chinese <address@hidden>\n"
@@ -346,15 +346,15 @@
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 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: pt-br.po
===================================================================
RCS file: /web/www/www/proprietary/po/pt-br.po,v
retrieving revision 1.59
retrieving revision 1.60
diff -u -b -r1.59 -r1.60
--- pt-br.po    10 Mar 2019 11:00:51 -0000      1.59
+++ pt-br.po    10 Mar 2019 15:30:34 -0000      1.60
@@ -2781,15 +2781,15 @@
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+"stats to obfuscate true monetary costs."
 msgstr ""
 
 #. type: Content of: <ul><li><p>

Index: ru.po
===================================================================
RCS file: /web/www/www/proprietary/po/ru.po,v
retrieving revision 1.101
retrieving revision 1.102
diff -u -b -r1.101 -r1.102
--- ru.po       10 Mar 2019 11:34:33 -0000      1.101
+++ ru.po       10 Mar 2019 15:30:35 -0000      1.102
@@ -3797,31 +3797,58 @@
 "Хотя статья описывает бесплатные игры, 
такая же тактика может применяться и "
 "в платных играх."
 
-#. type: Content of: <ul><li><p>
+# | Game Of War: Fire Age is an iPhone game with <a
+# | 
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+# | addictive features</a> which are based on [-several of the-] <a
+# | 
[-href=\"/proprietary/proprietary-addictions.html#addictiveness\">techniques
+# | described above</a>,-]
+# | 
{+href=\"/proprietary/proprietary-addictions.html#addictiveness\">behavioral
+# | manipulation techniques</a>,+} compounded with group emulation. After a
+# | fairly easy start, the game slows down and becomes more difficult, so
+# | gamers are led to spend more and more money in order to keep up with their
+# | group. And if they stop playing for a while, the equipment they invested
+# | in gets destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive
+# | &ldquo;shield&rdquo; to protect it. This game is also deceptive, as it
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+#. type: Content of: <ul><li><p>
+#, fuzzy
+#| msgid ""
+#| "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
+#| "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
+#| "addictive features</a> which are based on several of the <a href=\"/"
+#| "proprietary/proprietary-addictions.html#addictiveness\">techniques "
+#| "described above</a>, compounded with group emulation. After a fairly easy "
+#| "start, the game slows down and becomes more difficult, so gamers are led "
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+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
+msgstr ""
+"Game Of War: Fire Age&nbsp;&mdash; игра для iPhone <a 
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+"cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game."
+"html\"> с вызывающими зависимость 
особенностями</a>, которые опираются на "
+"несколько <a 
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+"\">приемов, описанных выше</a>, в сочетании с 
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+"потратились, разрушается 
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купят "
+"дорогой &ldquo;щит&rdquo;, чтобы защитить его. 
Кроме того, игра обманывает с "
+"помощью запутанных меню и усложненных 
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+"денежные затраты."
 
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@@ -9688,6 +9715,32 @@
 "процессорах Intel будут встроенные 
несвободные программы-тираны</a>."
 
 #~ msgid ""
+#~ "Game Of War: Fire Age is an iPhone game with <a href=\"http://www.cracked.";
+#~ "com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game.html\"> "
+#~ "addictive features</a> which are based on several of the <a href=\"/"
+#~ "proprietary/proprietary-addictions.html#addictiveness\">techniques "
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+#~ "they stop playing for a while, the equipment they invested in gets "
+#~ "destroyed by the &ldquo;enemy&rdquo; unless they buy an expensive &ldquo;"
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+#~ "confusing menus and complex stats to obfuscate true monetary costs."
+#~ msgstr ""
+#~ "Game Of War: Fire Age&nbsp;&mdash; игра для iPhone <a 
href=\"http://www.";
+#~ "cracked.com/personal-experiences-1762-5-reasons-i-lost-249000-iphone-game."
+#~ "html\"> с вызывающими зависимость 
особенностями</a>, которые опираются на "
+#~ "несколько <a 
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Index: zh-tw.po
===================================================================
RCS file: /web/www/www/proprietary/po/zh-tw.po,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -b -r1.45 -r1.46
--- zh-tw.po    10 Mar 2019 11:00:51 -0000      1.45
+++ zh-tw.po    10 Mar 2019 15:30:35 -0000      1.46
@@ -2681,15 +2681,15 @@
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+"it. This game is also deceptive, as it uses confusing menus and complex "
+"stats to obfuscate true monetary costs."
 msgstr ""
 
 #. type: Content of: <ul><li><p>



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