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[Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp


From: Guillaume Melquiond
Subject: [Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp
Date: Sun, 17 Oct 2004 15:42:54 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Guillaume Melquiond <address@hidden>    04/10/17 19:35:17

Modified files:
        src            : multiplayer_connect.cpp 

Log message:
        Make gold reappear.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.82&tr2=1.83&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.82 
wesnoth/src/multiplayer_connect.cpp:1.83
--- wesnoth/src/multiplayer_connect.cpp:1.82    Sun Oct 17 18:47:07 2004
+++ wesnoth/src/multiplayer_connect.cpp Sun Oct 17 19:35:16 2004
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.82 2004/10/17 18:47:07 silene Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.83 2004/10/17 19:35:16 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -450,8 +450,6 @@
                r.w = 30;
                r.x = left+603;
                gold_bg_.push_back(surface_restorer(&disp_->video(),r));
-               font::draw_text(disp_, disp_->screen_area(), font::SIZE_SMALL, 
font::GOOD_COLOUR,
-                               "100", r.x, r.y);
 
                combos_race_.back().enable(!save_);
                combos_leader_.back().enable(!save_);
@@ -486,6 +484,7 @@
        }
 
        const config::child_itors sides = level_->child_range("side");
+       SDL_Rect rect;
 
        for(size_t n = 0; n != combos_type_.size(); ++n) {
                config& side = **(sides.first+n);
@@ -537,6 +536,17 @@
                if (!save_) 
                        player_leaders_[n].set_leader(side["type"]);
 
+               //Player Gold
+               rect.x = rect_.x + 603;
+               rect.y = rect_.y + 55 + (60 * n);
+               rect.w = 30;
+               rect.h = launch_.height();
+               gold_bg_[n].restore();
+               font::draw_text(disp_, disp_->screen_area(), font::SIZE_SMALL,
+                               font::GOOD_COLOUR,
+                               side["gold"],
+                               rect.x, rect.y);
+               update_rect(rect);
        }
 
        const bool full = is_full();




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