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[Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp


From: Guillaume Melquiond
Subject: [Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp
Date: Sun, 17 Oct 2004 15:02:45 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Guillaume Melquiond <address@hidden>    04/10/17 18:47:08

Modified files:
        src            : multiplayer_connect.cpp 

Log message:
        Let's try to suppress the visual feedback for a distant gold change 
(since there shouldn't be any).

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.81&tr2=1.82&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.81 
wesnoth/src/multiplayer_connect.cpp:1.82
--- wesnoth/src/multiplayer_connect.cpp:1.81    Sun Oct 17 18:33:28 2004
+++ wesnoth/src/multiplayer_connect.cpp Sun Oct 17 18:47:07 2004
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.81 2004/10/17 18:33:28 silene Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.82 2004/10/17 18:47:07 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -486,7 +486,6 @@
        }
 
        const config::child_itors sides = level_->child_range("side");
-       SDL_Rect rect;
 
        for(size_t n = 0; n != combos_type_.size(); ++n) {
                config& side = **(sides.first+n);
@@ -538,19 +537,6 @@
                if (!save_) 
                        player_leaders_[n].set_leader(side["type"]);
 
-               //Player Gold
-               std::string str = side["gold"];
-               sliders_gold_[n].set_value(atoi(str.c_str()));
-               rect.x = rect_.x + 603;
-               rect.y = rect_.y + 55 + (60 * n);
-               rect.w = 30;
-               rect.h = launch_.height();
-               gold_bg_[n].restore();
-               font::draw_text(disp_, disp_->screen_area(), font::SIZE_SMALL,
-                               font::GOOD_COLOUR,
-                               side["gold"],
-                               rect.x, rect.y);
-               update_rect(rect);
        }
 
        const bool full = is_full();




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