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From: | Paul Johnson |
Subject: | Re: [Swarm-Support] How to send a signal when .. |
Date: | Thu, 11 Dec 2003 13:18:33 -0600 |
User-agent: | Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.5) Gecko/20031018 |
Poornima wrote:
Think of it in just the same way as C++. Create a "record keeper" object. Either have the agent take note of where it is and it sends another "record keeping" object a message indicating that something has happened, or rewrite the Grid2d implementation (override putObject) to add functionality that notifies a "record keeper" whenever someone gets in there. Then the record keeper object runs "some function", as you say.Hi, I am using Swarm software to solve the Maze problem. Right now my problem is how to send signals like in C++ program. Ex: I want to get a signal when ever an agent enters into to a particular cell in the Grid (putObject). So that when ever I get that signal I can run some function.Waiting for a solution.. Thanks a lot.. Poornima
-- Paul E. Johnson email: address@hidden Dept. of Political Science http://lark.cc.ku.edu/~pauljohn1541 Lilac Lane, Rm 504 University of Kansas Office: (785) 864-9086
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