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Re: [RP] [PATCH] virtual screens using frame set trees


From: Dan Aloni
Subject: Re: [RP] [PATCH] virtual screens using frame set trees
Date: Wed Oct 16 00:37:02 2002
User-agent: Mutt/1.4i

On Tue, Oct 15, 2002 at 09:22:05PM -0700, Ryan Yeske wrote:

> Hi Dan,
> 
> Thanks for the patch.  This looks interesting.  I'd like to try it out
> and see how it works.  However, your patches didn't apply clean for
> me, some actions.c.flc garbage in the second patch.  Once I got things
> patched, I had a problem compiling:
> 
[snip]
>
> Can you resend?
> 
> Thanks,
> Ryan

OK, I prepared a single patch which applies cleanly to the current CVS:

http://karrde.gorfajn.com:8000/ratpoison/frameset-all.diff

This is the only patch needed. BTW, it will not apply cleanly along
with my split enhancement, some tiny merging is needed.

-- 
Dan Aloni
address@hidden



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