[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[PATCH v2 11/16] replay: stop us hanging in rr_wait_io_event
From: |
Alex Bennée |
Subject: |
[PATCH v2 11/16] replay: stop us hanging in rr_wait_io_event |
Date: |
Mon, 11 Dec 2023 09:13:40 +0000 |
A lot of the hang I see are when we end up spinning in
rr_wait_io_event for an event that will never come in playback. As a
new check functions which can see if we are in PLAY mode and kick us
us the wait function so the event can be processed.
This fixes most of the failures in replay_kernel.py
Fixes: https://gitlab.com/qemu-project/qemu/-/issues/2013
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Cc: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
---
v2
- report failure with replay_sync_error
---
include/sysemu/replay.h | 5 +++++
accel/tcg/tcg-accel-ops-rr.c | 2 +-
replay/replay.c | 21 +++++++++++++++++++++
3 files changed, 27 insertions(+), 1 deletion(-)
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index 08aae5869f..83995ae4bd 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -70,6 +70,11 @@ int replay_get_instructions(void);
/*! Updates instructions counter in replay mode. */
void replay_account_executed_instructions(void);
+/**
+ * replay_can_wait: check if we should pause for wait-io
+ */
+bool replay_can_wait(void);
+
/* Processing clocks and other time sources */
/*! Save the specified clock */
diff --git a/accel/tcg/tcg-accel-ops-rr.c b/accel/tcg/tcg-accel-ops-rr.c
index 611932f3c3..825e35b3dc 100644
--- a/accel/tcg/tcg-accel-ops-rr.c
+++ b/accel/tcg/tcg-accel-ops-rr.c
@@ -109,7 +109,7 @@ static void rr_wait_io_event(void)
{
CPUState *cpu;
- while (all_cpu_threads_idle()) {
+ while (all_cpu_threads_idle() && replay_can_wait()) {
rr_stop_kick_timer();
qemu_cond_wait_iothread(first_cpu->halt_cond);
}
diff --git a/replay/replay.c b/replay/replay.c
index 3ab6360cfa..665dbb34fb 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -449,6 +449,27 @@ void replay_start(void)
replay_enable_events();
}
+/*
+ * For none/record the answer is yes.
+ */
+bool replay_can_wait(void)
+{
+ if (replay_mode == REPLAY_MODE_PLAY) {
+ /*
+ * For playback we shouldn't ever be at a point we wait. If
+ * the instruction count has reached zero and we have an
+ * unconsumed event we should go around again and consume it.
+ */
+ if (replay_state.instruction_count == 0 &&
replay_state.has_unread_data) {
+ return false;
+ } else {
+ replay_sync_error("Playback shouldn't have to iowait");
+ }
+ }
+ return true;
+}
+
+
void replay_finish(void)
{
if (replay_mode == REPLAY_MODE_NONE) {
--
2.39.2
- [PATCH v2 02/16] tests/avocado: fix typo in replay_linux, (continued)
- [PATCH v2 02/16] tests/avocado: fix typo in replay_linux, Alex Bennée, 2023/12/11
- [PATCH v2 04/16] scripts/replay-dump: update to latest format, Alex Bennée, 2023/12/11
- [PATCH v2 03/16] tests/avocado: modernise the drive args for replay_linux, Alex Bennée, 2023/12/11
- [PATCH v2 05/16] scripts/replay_dump: track total number of instructions, Alex Bennée, 2023/12/11
- [PATCH v2 07/16] replay: add proper kdoc for ReplayState, Alex Bennée, 2023/12/11
- [PATCH v2 09/16] replay: introduce a central report point for sync errors, Alex Bennée, 2023/12/11
- [PATCH v2 06/16] replay: remove host_clock_last, Alex Bennée, 2023/12/11
- [PATCH v2 10/16] replay/replay-char: use report_sync_error, Alex Bennée, 2023/12/11
- [PATCH v2 08/16] replay: make has_unread_data a bool, Alex Bennée, 2023/12/11
- [PATCH v2 11/16] replay: stop us hanging in rr_wait_io_event,
Alex Bennée <=
- [PATCH v2 14/16] accel/tcg: define tlb_fill as a trace point, Alex Bennée, 2023/12/11
- [PATCH v2 15/16] accel/tcg: add trace_tlb_resize trace point, Alex Bennée, 2023/12/11
- [PATCH v2 16/16] replay: report sync error when no exception in log (!DEBUG INVESTIGATION), Alex Bennée, 2023/12/11
- [PATCH v2 13/16] tests/avocado: remove skips from replay_kernel, Alex Bennée, 2023/12/11
- [PATCH v2 12/16] chardev: force write all when recording replay logs, Alex Bennée, 2023/12/11