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Re: Screen (level) navigation with cursor keys
From: |
Ingo Ruhnke |
Subject: |
Re: Screen (level) navigation with cursor keys |
Date: |
29 Oct 2002 01:01:19 +0100 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
David Philippi <address@hidden> writes:
> On Monday 28 October 2002 19:33, Jorrit Tyberghein wrote:
>> I agree! But movement with cursor should be pretty fast so you can
>> navigate quickly using the keyboard. Also I would like to have hotkeys
>> for all the actions a pinguin can do.
>
> For scrolling with the cursor keys add the following to
> data/controller/default.xml
>
> <scroller>
> <axis-scroller speed="1">
> <button-axis angle="0">
> <key-button key="left">
> <key-button key="right">
> </button-axis>
> <button-axis angle="90">
> <key-button key="up">
> <key-button key="down">
> </button-<axis>
> </axis-scroller>
> </scroller>
>
> Experiment with the speed setting until you like the result.
I have a speed setting of 100, which works ok. Scroller support does
not work in the provided binaries only in current CVS.
> Hotkeys for the actions (define as much as you need):
>
> <action-buttons>
> <action-button>
> <key-button key="F1">
> </action-button>
> <action-button>
> <key-button key="F2">
> </action-button>
> ...
> </action-buttons>
F1-F12 keys will collide with help, screenshoting, fps and Co. I have
bound them to 1-9 now.
> The input system of Pingus is extremely flexible.
Yes, its very flexible, but also very much untested. I think it will
require quite a bit more testing before users can simply start to
configuring it themself painlessly. Action-Up/Down for example is at
the moment pretty useless, since the button-axis doesn't interpolate
the position, causing it to be by far to fast.
--
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