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Re: Kickstarter was not successful... but it did help things...


From: Riccardo Mottola
Subject: Re: Kickstarter was not successful... but it did help things...
Date: Sat, 21 Dec 2013 16:05:28 +0100
User-agent: Mozilla/5.0 (X11; Linux i686; rv:25.0) Gecko/20100101 Firefox/25.0 SeaMonkey/2.22

Hey,

Gregory Casamento wrote:

Here's a radical idea: why not actually evaluate the goal first?  Before
throwing people at the problem, figure out what good reason there was
(if any) for Apple to go UIKit for mobile development instead of just
expanding the AppKit API.  Perhaps the right thing to do for GNUstep
doesn't involve *any* coders.


Here's an even more radical one.  We've already done much of this analysis.
  Just because you weren't involved doesn't mean it didn't happen.

The reason for Apple to implement UIKit is very simple. AppKit processes
mouse and keyboard driven events.  With a mouse you're forced to move the
pointer from one location to another.  On a phone or tablet you know
precisely where the user is pointing via touch events.  Another
consideration was the difference in form factor as well as the fact that
the framework needed to be lightweight and that is something AppKit isn't.
On the other side, you can have things work traditionally without a pointer without such a radical departure and it will still work, with more or less tweaking. Several modbile platforms were derived from desktop paradigms.

myStep, while unfinished, for example works quite well and scales on different devices like a phone or a tablet much better than iOS does.

So, in other words, while sadly not as integrated in development with us as we wish, we do have a mobile cousin. It works, it calls it even runs on hardware.

Riccardo

PS: this thread is becoming a dead horse



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