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Re: [Bug-gnubg] Sounds for GNUBg
From: |
Nardy Pillards |
Subject: |
Re: [Bug-gnubg] Sounds for GNUBg |
Date: |
Tue, 24 Sep 2002 15:04:57 +0200 |
> Sounds are working great for me in win ME. One question is whether the
> "checker move" sound should be heard for both players, or only for the
human
> player. My version appears to only produce sounds for my checker plays,
and
> silence for GNU's checkers. This sort of throws off the "cadence". Maybe
> the sounds are there, but GNU is "so fast" that I just can't hear them ;-)
>
At the moment, the Playsound() for Windows uses ASYNC. So the sound starts
playing while the program continues running.
If you change line 893 in sound.c (ASYNC to SYNC), the program waits until
the sound is played to completion.
Nardy