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Re: [Adonthell-devel] I'm back !!!

From: Alexandre Courbot
Subject: Re: [Adonthell-devel] I'm back !!!
Date: 18 Feb 2002 15:04:07 +0100

> You mean a bit like the current system, where the keypresses are sorta
> queued, and whoever is interested in keyboard input would look at the
> queue and pick out what is there?

The keypresses weren't queued in the current system - only the latest
state of the key was stored. With that, EVEN a queue system would be an
improvment ;)

> The advantage of the callbacks is that you'd only recieve them if there is
> a keypress, whereas with the queue you had to look each game cycle, no
> matter if a key has been pressed or not.
> I think this would be a cleaner approach.

One point for you. I think your next mail will definitely make me revise
my position :) See you there.


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