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Re: [Adonthell-devel] I'm back !!!

From: Alexandre Courbot
Subject: Re: [Adonthell-devel] I'm back !!!
Date: 18 Feb 2002 16:09:46 +0100

> > I'm no expert here, but adding support for other alternatives can't be
> > bad. Like you said SDL is quite wide-spread so keeping support for it is
> > good. If another supported lib gives me better performance I'd use it
> > though. ...speaking of which - why not use OpenGL diirectly? :P
> 'Cause OpenGL is graphics only. SDL or Clanlib provide more functionality.

On the other hand, you could also use, say, SDL for input & audio
handling, while directly using OpenGL for rendering. That's what
Tuxracer does I think, and it would work even if SDL isn't compiled with
OpenGL support. But it's getting a bit messy too.


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