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Re: [Protux-devel] TrackPanel and MTP deprecated


From: Luciano Giordana
Subject: Re: [Protux-devel] TrackPanel and MTP deprecated
Date: Wed, 19 May 2004 21:41:36 -0300
User-agent: KMail/1.6.1

Thanks remon, I have just tested it.. it seems pretty fast indeed. I have a 
PIII 800, 256MRam, 120G HD... GeForce IV .. and no flicking... 

still coding the basic MUE ( I am so slow these days...


On Wednesday 19 May 2004 04:57 pm, Remon Sijrier wrote:
> Hi everybody,
>
> >  I want to first get used to it by having PixMaps for
> > stuff like Clip names, Track names etc., since drawing text on a pixmap
> > is terribly expensive. If this is done buffered on a PixMap, resizing and
> > zooming should be much more responsive since expensive drawText() calls
> > are omitted :-)
>
> DONE ;-)
>
> Also added the method paint() to MustuxWidget, it appeared that calling
> drawArea->update(int, int, int, int) had a lot of overhead and just
> resulted in one call to MustuxWidget->paintEvent(int, int, int, int) with
> exactly the some values (those ints)
> This (MustuxWidget->paint())  is the so called "immediately" painting and
> should be used with care. If multiple of such MustuxWidget->paint() calls
> are made in a short amount of time, you will notice "flicker" on the
> Widget. CursorManager for example relied on the drawArea->update() calls,
> but Qt is very friendly to collect multiple calls of this type and only
> generate one paintEvent after some time has elapsed. I took care of it for
> CursorManager, but if you want to use this in the future as well
> (recommended if expensive painting is to be done, AND you know precisely
> which area has to be updated) you have to take care yourself.
>
> You're all encouraged to see if it works without a problem for you, you
> should at least notice a speedup when using for example [ Z ].
>
> If not you have:
> a. A fantastic fast computer
> b. Should throw away your beloved x386 and buy a new one (not a 386 of
> course ;-) )
>
> Have a nice day,
>
> Remon
>
>
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