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From: | Rik |
Subject: | [Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after a print() for the Qt graphics toolkit |
Date: | Tue, 6 Feb 2018 18:52:39 -0500 (EST) |
User-agent: | Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0 |
Follow-up Comment #11, bug #53073 (project octave): The very simplest fix is probably to put in a drawnow() or some such call after the print has completed. That would quickly resolve what we are seeing. It wouldn't be much of a performance hit since print isn't exactly a critical function like matrix multiply. Still, the FLTK toolkit mananges not to have this issue so it should be possible to prevent the Qt toolkit from exhibiting this as well. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?53073> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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