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Re: [gnugo-devel] Bad game
From: |
Heikki Levanto |
Subject: |
Re: [gnugo-devel] Bad game |
Date: |
Sun, 12 Dec 2004 22:36:07 +0100 |
User-agent: |
Mutt/1.5.6+20040722i |
On Sun, Dec 12, 2004 at 06:54:03PM +0100, Heikki Levanto wrote:
> No, it is my local GNU Go, with default settings and no special config
> options. 3.7.1 from cvs, compiled 04-dec.
The same bad moves happen with the latest cvs version - I did a cvs
update and recompiloe today (12-Dec-2004).
Another thing I noticed when replaying the game: three moves (26,28,30)
were valued over 100, and several more over 80. Isn't the move value
supposed to be measured directly in points. I would expect a natural
maximum of 81 on a 9x9 board, and even that to be extremely rare!
-H
--
Heikki Levanto "In Murphy We Turst" heikki (at) lsd (dot) dk
- [gnugo-devel] Bad game, Heikki Levanto, 2004/12/11
- Re: [gnugo-devel] Bad game, bump, 2004/12/11
- Re: [gnugo-devel] Bad game, Paul Pogonyshev, 2004/12/11
- Re: [gnugo-devel] Bad game, bump, 2004/12/11
- Re: [gnugo-devel] Bad game, Paul Pogonyshev, 2004/12/11
- Re: [gnugo-devel] Bad game, Gunnar Farnebäck, 2004/12/11
- Re: [gnugo-devel] Bad game, Paul Pogonyshev, 2004/12/11
- Re: [gnugo-devel] Bad game, bump, 2004/12/11
- Re: [gnugo-devel] Bad game, Heikki Levanto, 2004/12/12
Re: [gnugo-devel] Bad game, Heikki Levanto, 2004/12/12