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Re: [Gnash-dev] Re: Bugs severity


From: olafBuddenhagen
Subject: Re: [Gnash-dev] Re: Bugs severity
Date: Sat, 2 Apr 2011 00:33:17 +0200
User-agent: Mutt/1.5.20 (2009-06-14)

Hi,

On Thu, Mar 31, 2011 at 05:13:58PM -0600, Rob Savoye wrote:

>   Here's the problem. I am following long-time accepted ways of handling
> bugs. The problem is you and I disagree on this, so you assume your
> opinion is always the correct one. When developers can't decide via
> consensus on something like this, *somebody* has to decide, and that's
> the maintainer. Course then you get upset, call me names, throw in a few
> more insults, and do this publically to try to shame me into doing
> things your way. All of this is counter productive to having any amount
> of coordination between us active developers, because you feel like you
> have to win all disagreements. I'm not into arguing or flame wars, so
> sometimes a decision has to be made, even when it pisses you off. So my
> decision is to use my definitions of bug severity, as I do the Gnash
> releases. I thought that was what we agreed, but I guess you changed
> your mind again.
> 
>   Gnash would be better off if we fought less, and cooperated more.
> Instead your hostile behavior does nothing to push Gnash forward as a
> project. If you are so upset because I changed a bug severity, my
> suggestion is you need to relax more, and don't be so stressed out about
> a such a minor thing. Turning every small disagreement in World War III
> is only going to negatively effect Gnash, and it already has. If you
> can't handle admitting I'm the maintainer of the Gnash project, (and the
> release manager) and letting me do my job, you need to find a new
> project where you can be the maintainer, and then you can always be
> right. Otherwise I will overrule your dissenting opinions when I think
> it's appropriate.

Agreed.

-antrik-



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