glob2-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [glob2-devel] Encore des bugs, et un crash


From: Stephane Magnenat
Subject: Re: [glob2-devel] Encore des bugs, et un crash
Date: Sun, 12 Oct 2003 12:09:17 +0200
User-agent: KMail/kroupware-1.0.1

> >3) Le jeu a crashé en disant :
> >locked at (105, 77)
> >locked at (105, 77)
> >AI: checkoutExpands(1<1=(50/40)).
> >AI: checkoutExpands(1<1=(41/40)).
> >locked at (117, 81)
> >locked at (117, 81)
> >locked at (105, 77)
> >AI: checkoutExpands(1<1=(50/40)).
> >AI: checkoutExpands(1<1=(41/40)).
> >locked at (114, 84)
> >locked at (114, 84)
> >locked at (115, 43)
> >AI: checkoutExpands(1<1=(50/40)).
> >AI: checkoutExpands(1<1=(41/40)).
> >locked at (113, 84)
> >locked at (35, 107)
> >glob2: Game.cpp:1054: void Game::drawPointBar(int, int,
> >Game::BarOrientation, int, int, unsigned char, unsigned char, unsigned
> >char, int): Assertion `actLength<=maxLength' failed.
> >Abandon
>
> J'aurais besoin d'une méthode pour refaire la même chose :(
> Mais NCT connaît mieux ce code, et je crois que c'est moi qui ai rajouté
> l'assert().
> NCT, tu peut regarder stp ?

Oui mais comment reproduire ?




reply via email to

[Prev in Thread] Current Thread [Next in Thread]