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Re: [Devel] Apple's 'gvar' table and friends

From: Werner LEMBERG
Subject: Re: [Devel] Apple's 'gvar' table and friends
Date: Wed, 24 Mar 2004 08:57:11 +0100 (CET)

> The gxlayout contains the loader for fvar.
> >    * A set of design coordinates must be specified, before a face
> >             is rasterized.
> >     I presume the multi-master routines should be used, but
> >     I don't know the interface there either.
> The max of coordinates(== 4) is statically given  in the multi-master
> interface of FT2.

Please advise how to intergrate best -- since gvar is very tightly
connected to the rasterizer we need a low-level interface in case
gvar should be handled by a higher level.


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