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[Wesnoth-cvs-commits] wesnoth changelog

From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Fri, 21 Jan 2005 23:32:29 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Changes by:     James Spencer <address@hidden>  05/01/22 04:32:29

Modified files:
        .              : changelog 

Log message:


Index: wesnoth/changelog
diff -u wesnoth/changelog:1.449 wesnoth/changelog:1.450
--- wesnoth/changelog:1.449     Thu Jan 20 20:44:01 2005
+++ wesnoth/changelog   Sat Jan 22 04:32:29 2005
@@ -60,8 +60,8 @@
    * The Bay of Pearls- Flip the map so the Ocean is on the West side
    * Muff Malal's Peninsula- Make it a peninsula, give Konrad the option of 
      fighting (bonus) or fleeing
-   * Isle of the Damned- Touch up the map so it is clear that the island are 
-     islands, move the temples
+   * Isle of the Damned- Touch up the map so it is clear that the islands are 
+     islands, made the islands tropical, and moves the temples
    * The Siege of Elensefar- New map, and other changes
    * The Crossroads- New map, weaker more diffuse ambushes, and less gold for 
      the Orcs 
@@ -75,6 +75,7 @@
    * A New Land - Sync with the map from Bay of Pearls
    * Cursed Isle- Sync with the map from Isle of the Damned, make the temples
      match locations
+   * Made 'Peoples in Decline' and 'Rough Landing' look tropical
  * multiplayer improvements
    * multiplayer game settings (map name, gold per village, ...) are saved now
    * fixed missing Deathblade in multiplayer

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