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[Wesnoth-cvs-commits] wesnoth changelog


From: Yann Dirson
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Mon, 10 Jan 2005 14:54:09 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Yann Dirson <address@hidden>    05/01/10 19:22:25

Modified files:
        .              : changelog 

Log message:
        fixed mac line-endings

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.437&tr2=1.438&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.437 wesnoth/changelog:1.438
--- wesnoth/changelog:1.437     Mon Jan 10 05:11:09 2005
+++ wesnoth/changelog   Mon Jan 10 19:22:25 2005
@@ -1,4 +1,22 @@
-CVS HEAD:
 * theme syntax improvements:
   * added support for specifying a reference rectangle when using 
relative-positionning syntax
   * added support for theme inheritance, to avoid duplicating mostly-unchanged 
code
 * new translation:
   * bulgarian
 * updated translations:
   * basque  
   * catalan
   * french
   * german
   * hungarian
   * italian
   * polish
   * slovak
   * spanish
   * swedish
   * russian
 * Added missing animations for:
+CVS HEAD:
+ * theme syntax improvements:
+   * added support for specifying a reference rectangle when using 
relative-positionning syntax
+   * added support for theme inheritance, to avoid duplicating 
mostly-unchanged code
+ * new translation:
+   * bulgarian
+ * updated translations:
+   * basque  
+   * catalan
+   * french
+   * german
+   * hungarian
+   * italian
+   * polish
+   * slovak
+   * spanish
+   * swedish
+   * russian
+ * Added missing animations for:
    * Ancient Wose
    * Goblin Direwolf Rider
    * Goblin Knight
@@ -7,11 +25,22 @@
    * Revenant
    * Troll Warrior
    * Troll Hero
-   * Great Troll
   * Grand Knight
   * Death Knight
   * Lord
   * Master Bowman
+   * Great Troll
+   * Grand Knight
+   * Death Knight
+   * Lord
+   * Master Bowman
  * Overhauled Graphics for:
    * Orcish Shamans
    * Elvish Lord
-   * Elvish High Lord
 * take advantage of libzipios++ if available, to read cfg files, maps,
        images, sound effects, and fonts from zip files
 * fixed missing Deathblade in multiplayer
 * downloaded campaigns no longer require a restart to be able to play them
 * multiplayer game settings (map name, gold per village, ...) are saved now
 * new units:
   * Javelineer
+   * Elvish High Lord
+ * take advantage of libzipios++ if available, to read cfg files, maps,
+       images, sound effects, and fonts from zip files
+ * fixed missing Deathblade in multiplayer
+ * downloaded campaigns no longer require a restart to be able to play them
+ * multiplayer game settings (map name, gold per village, ...) are saved now
+ * new units:
+   * Javelineer
  * unit balancing:
    * Swordsman: increase resistance to pierce and impact
    * Royal guard: increase resistance to pierce and impact




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