wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth changelog


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Fri, 22 Oct 2004 04:50:03 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/10/22 08:44:49

Modified files:
        .              : changelog 

Log message:
        updated changelog

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.352&tr2=1.353&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.352 wesnoth/changelog:1.353
--- wesnoth/changelog:1.352     Wed Oct 20 10:30:00 2004
+++ wesnoth/changelog   Fri Oct 22 08:44:48 2004
@@ -1,7 +1,8 @@
 CVS HEAD:
  * graphics improvements: 
    * bridge, ice, castle floor, grassland
-   * attack animations
+   * unit images and attack animations
+ * in-game help updates and enhancements
  * scenario balancing for 'The Eastern Invasion' campaign
    * Weldyn under Attack
  * increased 'drakefoot' and 'drakefly' defense on grassland, sand and forest
@@ -30,6 +31,7 @@
    * danish
    * dutch
    * french
+   * greek
    * hungarian
    * italian
    * norwegian
@@ -37,6 +39,7 @@
    * russian
    * spanish
    * swedish
+ * allowed translating female unit names differently than male ones for 
languages needing it
  * multiplayer improvements
    * winter, desert and marsh random map generators
  * added naming for coastal villages
@@ -54,6 +57,8 @@
  * fixed AI not being aware that units in villages can not be plagued
  * fixed some missing unit descriptions
  * fixed lots of untranslatable strings
+ * fixed female units lacking gender attribute
+ * fixed wmlxgettext bugs
  * switched networking code to new logging system
  * image and data-file cleanups
  * code cleanups




reply via email to

[Prev in Thread] Current Thread [Next in Thread]