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[Wesnoth-cvs-commits] wesnoth/po wesnoth-ei.pot wesnoth-httt.pot wesn...
From: |
Cedric Duval |
Subject: |
[Wesnoth-cvs-commits] wesnoth/po wesnoth-ei.pot wesnoth-httt.pot wesn... |
Date: |
Sun, 12 Sep 2004 11:28:28 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Cedric Duval <address@hidden> 04/09/12 15:23:02
Modified files:
po : wesnoth-ei.pot wesnoth-httt.pot wesnoth.pot
wesnoth-sotbe.pot wesnoth-tdh.pot
wesnoth-trow.pot
Log message:
Updated pot files.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-ei.pot.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-httt.pot.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth.pot.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-sotbe.pot.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-tdh.pot.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-trow.pot.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
Patches:
Index: wesnoth/po/wesnoth-ei.pot
diff -u wesnoth/po/wesnoth-ei.pot:1.2 wesnoth/po/wesnoth-ei.pot:1.3
--- wesnoth/po/wesnoth-ei.pot:1.2 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/wesnoth-ei.pot Sun Sep 12 15:23:02 2004
@@ -11,6 +11,16 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""
Index: wesnoth/po/wesnoth-httt.pot
diff -u wesnoth/po/wesnoth-httt.pot:1.2 wesnoth/po/wesnoth-httt.pot:1.3
--- wesnoth/po/wesnoth-httt.pot:1.2 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/wesnoth-httt.pot Sun Sep 12 15:23:02 2004
@@ -11,6 +11,16 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr ""
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
msgstr ""
Index: wesnoth/po/wesnoth-sotbe.pot
diff -u wesnoth/po/wesnoth-sotbe.pot:1.2 wesnoth/po/wesnoth-sotbe.pot:1.3
--- wesnoth/po/wesnoth-sotbe.pot:1.2 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/wesnoth-sotbe.pot Sun Sep 12 15:23:02 2004
@@ -11,6 +11,16 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr ""
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
msgstr ""
Index: wesnoth/po/wesnoth-tdh.pot
diff -u wesnoth/po/wesnoth-tdh.pot:1.2 wesnoth/po/wesnoth-tdh.pot:1.3
--- wesnoth/po/wesnoth-tdh.pot:1.2 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/wesnoth-tdh.pot Sun Sep 12 15:23:02 2004
@@ -11,6 +11,16 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr ""
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
msgstr ""
Index: wesnoth/po/wesnoth-trow.pot
diff -u wesnoth/po/wesnoth-trow.pot:1.2 wesnoth/po/wesnoth-trow.pot:1.3
--- wesnoth/po/wesnoth-trow.pot:1.2 Fri Sep 10 09:18:51 2004
+++ wesnoth/po/wesnoth-trow.pot Sun Sep 12 15:23:02 2004
@@ -11,6 +11,16 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
msgstr ""
Index: wesnoth/po/wesnoth.pot
diff -u wesnoth/po/wesnoth.pot:1.21 wesnoth/po/wesnoth.pot:1.22
--- wesnoth/po/wesnoth.pot:1.21 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/wesnoth.pot Sun Sep 12 15:23:02 2004
@@ -10,7 +10,7 @@
"#-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: LANGUAGE <address@hidden>\n"
@@ -28,73 +28,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr ""
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr ""
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr ""
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr ""
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr ""
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr ""
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr ""
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr ""
@@ -3406,6 +3356,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr ""
@@ -3415,6 +3372,14 @@
msgid "ambush"
msgstr ""
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr ""
@@ -3515,6 +3480,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3554,6 +3527,14 @@
msgid "Elvish Ranger"
msgstr ""
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr ""
@@ -3597,6 +3578,14 @@
msgid "Elvish Sharpshooter"
msgstr ""
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr ""
@@ -5183,11 +5172,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -5207,7 +5196,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@@ -5302,90 +5291,90 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr ""
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
- [Wesnoth-cvs-commits] wesnoth/po wesnoth-ei.pot wesnoth-httt.pot wesn...,
Cedric Duval <=