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[no subject]
From: |
Kevin Allen |
Date: |
Mon, 21 Apr 1997 15:17:43 +0000 |
Hi Guys
I am trying to produce a simulation and I feel that I have missed something
important.
I have created a class Agent
@interface Agent: SwarmObject{
int xPos,yPos;
Grid2D * world;
id environmentSpace;
}
I have created another class Interactor
@interface Interactor: Agent{
}
I then do the following:
I create a single agent and a list of interactors.
In buildActions of my model:
[Actions createActionTo: agent message: M(step)];
[Actions createActionForEach: interactorList message M(sense)];
in Agent.m
-step{
...
stepX = xPos;
stepY = yPos;
...
}
in Interactor.m
-sense{
...
hereX = xPos;
hereY = yPos
...
}
Now I was under the impression that an instance of Interactor would take the
properties of Agent. I
would then be able to use xPos and yPos from within an action called by
Interactor.
in stepI get the expected result but in sense I get 0 (zero).
I also tried to achive the same result by defing an action getX:Y:
-getX: (int *) x Y: (int *) y;
I do the following:
I create a single agent and a list of interactors.
In buildActions of my model:
[Actions createActionTo: agent message: M(step)];
[Actions createActionForEach: interactorList message M(sense)];
in Agent.m
-step{
...
[agent getX: &stepX Y: &stepY];
...
}
in Interactor.m
-sense{
...
[agent getX: &hereX Y: &hereY];
...
}
I had expected that [agent getX:Y:] would work in both places. In step I get
incorrect values and in
sense I get a sementation fault.
Is this enough information and can anyone help?
Kevin Allen
Intelligent Autonomous Systems Engineering Lab, UWE.
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- [no subject],
Kevin Allen <=