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[Simulavr-devel] [patch #7034] display frequency in fool-proof way


From: Petr Hluzin
Subject: [Simulavr-devel] [patch #7034] display frequency in fool-proof way
Date: Mon, 21 Dec 2009 22:15:00 +0000
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; cs; rv:1.9.1.6) Gecko/20091201 Firefox/3.5.6

Follow-up Comment #3, patch #7034 (project simulavr):

> %1.4f might leave off a couple significant digits.
> I'd use %1.6f .

Are there crystals with that much digits?
Are they used?
Are they worth the clutter?
(I suppose no crystals with 0.1 Hz resolution exist.)
I do not mind the proposed change, though.

> Also, do we want to go back and forth between cout and printf?

I suppose we do not but I am not familiar with C++ streams and the printf
style is more universally known anyway.

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