These are mostly floating-point SSE operations. The odd ones out
are MOVMSK and CVTxx2yy, the others are straightforward.
Unary operations are a bit special in AVX because they have 2 operands
for PD/PS operands (VEX.vvvv must be 1111b), and 3 operands for SD/SS.
They are handled using X86_OP_GROUP3 for compactness.
Signed-off-by: Paolo Bonzini<pbonzini@redhat.com>
---
target/i386/tcg/decode-new.c.inc | 43 ++++++++
target/i386/tcg/emit.c.inc | 166 +++++++++++++++++++++++++++++++
target/i386/tcg/translate.c | 2 +-
3 files changed, 210 insertions(+), 1 deletion(-)