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Re: modular tcg (was: Re: [PATCH v2 1/1] modules: Improve error message


From: Paolo Bonzini
Subject: Re: modular tcg (was: Re: [PATCH v2 1/1] modules: Improve error message when module is not) found
Date: Thu, 29 Jul 2021 18:40:17 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Thunderbird/78.11.0

On 29/07/21 11:14, Gerd Hoffmann wrote:
The common functions could be added TCGCPUOps to allow them being called via
CPUClass->tcg_ops->$name instead of a direct symbol reference.  Not sure this
is a good idea though.  Experimental patch covering tcg_exec_realizefn +
tcg_exec_unrealizefn below.

A lot of these (though probably not all) are already stubbed out as "static inline" in include/exec/exec-all.h. I think they can be changed to function pointers in the style of ui/spice-module.c (accel/tcg/tcg-module.c?).

No idea yet how to handle arch-specific bits best.  Seems there is no existing
infrastructure to untangle target-specific code and tcg, so this probably needs
something new.

If they are few enough, I would just move them out of target/i386/tcg and into target/i386/cpu-sysemu.c.

Noticed softmmu/physmem.c has lots of CONFIG_TCG #ifdefs, splitting this into
softmmu/physmem-{common,tcg}.c is probably a good idea.

I only count one, and those function should be easily moved to accel/tcg/cputlb.c (after all both physmem.c and cputlb.c used to be a single file, exec.c, so this is just an oversight).


Paolo




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