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Re: [PULL 00/15] tcg patch queue
From: |
Peter Maydell |
Subject: |
Re: [PULL 00/15] tcg patch queue |
Date: |
Sat, 5 Jun 2021 16:11:59 +0100 |
On Fri, 4 Jun 2021 at 21:14, Richard Henderson
<richard.henderson@linaro.org> wrote:
>
> The following changes since commit 1cbd2d914939ee6028e9688d4ba859a528c28405:
>
> Merge remote-tracking branch 'remotes/jasowang/tags/net-pull-request' into
> staging (2021-06-04 13:38:49 +0100)
>
> are available in the Git repository at:
>
> https://gitlab.com/rth7680/qemu.git tags/pull-tcg-20210604
>
> for you to fetch changes up to 0006039e29b9e6118beab300146f7c4931f7a217:
>
> tcg/arm: Implement TCG_TARGET_HAS_rotv_vec (2021-06-04 11:50:11 -0700)
>
> ----------------------------------------------------------------
> Host vector support for arm neon.
>
> ----------------------------------------------------------------
> Richard Henderson (15):
> tcg: Change parameters for tcg_target_const_match
> tcg/arm: Add host vector framework
> tcg/arm: Implement tcg_out_ld/st for vector types
> tcg/arm: Implement tcg_out_mov for vector types
> tcg/arm: Implement tcg_out_dup*_vec
> tcg/arm: Implement minimal vector operations
> tcg/arm: Implement andc, orc, abs, neg, not vector operations
> tcg/arm: Implement TCG_TARGET_HAS_shi_vec
> tcg/arm: Implement TCG_TARGET_HAS_mul_vec
> tcg/arm: Implement TCG_TARGET_HAS_sat_vec
> tcg/arm: Implement TCG_TARGET_HAS_minmax_vec
> tcg/arm: Implement TCG_TARGET_HAS_bitsel_vec
> tcg/arm: Implement TCG_TARGET_HAS_shv_vec
> tcg/arm: Implement TCG_TARGET_HAS_roti_vec
> tcg/arm: Implement TCG_TARGET_HAS_rotv_vec
Applied, thanks.
Please update the changelog at https://wiki.qemu.org/ChangeLog/6.1
for any user-visible changes.
-- PMM
- [PULL 11/15] tcg/arm: Implement TCG_TARGET_HAS_minmax_vec, (continued)
- [PULL 11/15] tcg/arm: Implement TCG_TARGET_HAS_minmax_vec, Richard Henderson, 2021/06/04
- [PULL 06/15] tcg/arm: Implement minimal vector operations, Richard Henderson, 2021/06/04
- [PULL 04/15] tcg/arm: Implement tcg_out_mov for vector types, Richard Henderson, 2021/06/04
- [PULL 10/15] tcg/arm: Implement TCG_TARGET_HAS_sat_vec, Richard Henderson, 2021/06/04
- [PULL 09/15] tcg/arm: Implement TCG_TARGET_HAS_mul_vec, Richard Henderson, 2021/06/04
- [PULL 15/15] tcg/arm: Implement TCG_TARGET_HAS_rotv_vec, Richard Henderson, 2021/06/04
- [PULL 14/15] tcg/arm: Implement TCG_TARGET_HAS_roti_vec, Richard Henderson, 2021/06/04
- [PULL 08/15] tcg/arm: Implement TCG_TARGET_HAS_shi_vec, Richard Henderson, 2021/06/04
- [PULL 12/15] tcg/arm: Implement TCG_TARGET_HAS_bitsel_vec, Richard Henderson, 2021/06/04
- [PULL 13/15] tcg/arm: Implement TCG_TARGET_HAS_shv_vec, Richard Henderson, 2021/06/04
- Re: [PULL 00/15] tcg patch queue,
Peter Maydell <=