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From: | Philippe Mathieu-Daudé |
Subject: | Re: [PATCH 02/10] ps2: don't raise an interrupt if queue is full |
Date: | Thu, 6 May 2021 08:15:41 +0200 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Thunderbird/78.8.1 |
On 5/5/21 9:21 PM, Volker Rümelin wrote: > ps2_queue() behaves differently than the very similar functions > ps2_queue_2() to ps2_queue_4(). The first one calls update_irq() > even if the queue is full, the others don't. Change ps2_queue() > to be consistent with the others. > > Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> > --- > hw/input/ps2.c | 4 ++++ > 1 file changed, 4 insertions(+) Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
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