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[PATCH 02/10] ps2: don't raise an interrupt if queue is full
From: |
Volker Rümelin |
Subject: |
[PATCH 02/10] ps2: don't raise an interrupt if queue is full |
Date: |
Wed, 5 May 2021 21:21:25 +0200 |
ps2_queue() behaves differently than the very similar functions
ps2_queue_2() to ps2_queue_4(). The first one calls update_irq()
even if the queue is full, the others don't. Change ps2_queue()
to be consistent with the others.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
---
hw/input/ps2.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index d9f79e8260..55a81a0c51 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -212,6 +212,10 @@ void ps2_raise_irq(PS2State *s)
void ps2_queue(PS2State *s, int b)
{
+ if (PS2_QUEUE_SIZE - s->queue.count < 1) {
+ return;
+ }
+
ps2_queue_noirq(s, b);
s->update_irq(s->update_arg, 1);
}
--
2.26.2
- [PATCH 00/10] PS/2 controller related fixes, Volker Rümelin, 2021/05/05
- [PATCH 03/10] ps2: don't deassert irq twice if queue is empty, Volker Rümelin, 2021/05/05
- [PATCH 02/10] ps2: don't raise an interrupt if queue is full,
Volker Rümelin <=
- [PATCH 05/10] pckbd: don't update OBF flags if KBD_STAT_OBF is set, Volker Rümelin, 2021/05/05
- [PATCH 10/10] pckbd: remove duplicated keyboard and mouse defines, Volker Rümelin, 2021/05/05
- [PATCH 06/10] pckbd: PS/2 keyboard throttle, Volker Rümelin, 2021/05/05
- [PATCH 08/10] pckbd: add controller response queue, Volker Rümelin, 2021/05/05
- [PATCH 04/10] pckbd: split out interrupt line changing code, Volker Rümelin, 2021/05/05
- [PATCH 01/10] ps2: fix mouse stream corruption, Volker Rümelin, 2021/05/05
- [PATCH 09/10] pckbd: correctly disable PS/2 communication, Volker Rümelin, 2021/05/05