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[PATCH 15/15] virtio-gpu: move fields to struct VirtIOGPUGL


From: Gerd Hoffmann
Subject: [PATCH 15/15] virtio-gpu: move fields to struct VirtIOGPUGL
Date: Fri, 19 Mar 2021 12:21:47 +0100

Move two virglrenderer state variables to struct VirtIOGPUGL.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 include/hw/virtio/virtio-gpu.h |  5 +++--
 hw/display/virtio-gpu-gl.c     | 15 +++++++++------
 2 files changed, 12 insertions(+), 8 deletions(-)

diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index 9629885c895f..0a8281aeb555 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -151,8 +151,6 @@ struct VirtIOGPU {
     uint64_t hostmem;
 
     bool processing_cmdq;
-    bool renderer_inited;
-    bool renderer_reset;
     QEMUTimer *fence_poll;
     QEMUTimer *print_stats;
 
@@ -177,6 +175,9 @@ struct VirtIOGPUClass {
 
 struct VirtIOGPUGL {
     struct VirtIOGPU parent_obj;
+
+    bool renderer_inited;
+    bool renderer_reset;
 };
 
 struct VhostUserGPU {
diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index 1642a973549e..d971b480806a 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -51,9 +51,10 @@ static void virtio_gpu_gl_update_cursor_data(VirtIOGPU *g,
 static void virtio_gpu_gl_flushed(VirtIOGPUBase *b)
 {
     VirtIOGPU *g = VIRTIO_GPU(b);
+    VirtIOGPUGL *gl = VIRTIO_GPU_GL(b);
 
-    if (g->renderer_reset) {
-        g->renderer_reset = false;
+    if (gl->renderer_reset) {
+        gl->renderer_reset = false;
         virtio_gpu_virgl_reset(g);
     }
     virtio_gpu_process_cmdq(g);
@@ -62,15 +63,16 @@ static void virtio_gpu_gl_flushed(VirtIOGPUBase *b)
 static void virtio_gpu_gl_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq)
 {
     VirtIOGPU *g = VIRTIO_GPU(vdev);
+    VirtIOGPUGL *gl = VIRTIO_GPU_GL(vdev);
     struct virtio_gpu_ctrl_command *cmd;
 
     if (!virtio_queue_ready(vq)) {
         return;
     }
 
-    if (!g->renderer_inited) {
+    if (!gl->renderer_inited) {
         virtio_gpu_virgl_init(g);
-        g->renderer_inited = true;
+        gl->renderer_inited = true;
     }
 
     cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
@@ -89,12 +91,13 @@ static void virtio_gpu_gl_handle_ctrl(VirtIODevice *vdev, 
VirtQueue *vq)
 static void virtio_gpu_gl_reset(VirtIODevice *vdev)
 {
     VirtIOGPU *g = VIRTIO_GPU(vdev);
+    VirtIOGPUGL *gl = VIRTIO_GPU_GL(vdev);
 
     virtio_gpu_reset(vdev);
 
-    if (g->renderer_inited) {
+    if (gl->renderer_inited) {
         if (g->parent_obj.renderer_blocked) {
-            g->renderer_reset = true;
+            gl->renderer_reset = true;
         } else {
             virtio_gpu_virgl_reset(g);
         }
-- 
2.30.2




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